Files
spacerace/Assets/Src/RemoveComponentName.cs
2023-07-10 00:23:48 +10:00

12 lines
375 B
C#

// using System.Collections;
// using System.Collections.Generic;
// using UnityEngine;
// public class RemoveComponentName : MonoBehaviour {
// public void RemoveComponents() {
// MeshRenderer[] meshes = GetComponentsInChildren<MeshRenderer>();
// foreach (MeshRenderer c in meshes) {
// DestroyImmediate(c, true);
// }
// }
// }