Files
spacerace/Assets/Src/Sector.cs
T
2023-07-10 00:23:48 +10:00

14 lines
283 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
public class Sector: MonoBehaviour {
public int sector;
public Timing timing;
void OnTriggerEnter(Collider other) {
Debug.Log("Hit sector " + sector);
timing.NextSector(sector);
}
}