Files
kaiju/Assets/Util/AudioSelector.cs
T
2022-06-13 21:47:41 +10:00

24 lines
516 B
C#

using Assets.WasapiAudio.Scripts.Unity;
using System.Collections.Generic;
using System.Collections;
using UnityEngine;
public class AudioSelector : MonoBehaviour {
public WasapiAudioSource[] sources;
private int sources_i = 0;
void Awake() {
sources_i = 0;
Debug.Log($"{sources[sources_i]}");
}
public void UseNextSource() {
sources_i = (sources_i + 1) % sources.Length;
}
public WasapiAudioSource CurrentSource() {
return sources[sources_i];
}
}