Files
kaiju/Assets/Tripsitter.cs
T
2022-01-18 17:10:16 +11:00

21 lines
400 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Assets.WasapiAudio.Scripts.Unity;
public class Tripsitter : MonoBehaviour
{
// Start is called before the first frame update
public AudioVisualizationEffect ave;
void Start()
{
}
// Update is called once per frame
void Update()
{
Debug.Log(ave.GetSpectrumData());
}
}