cryp names are back

This commit is contained in:
ntr 2019-05-19 20:06:52 +10:00
parent e5ad53c8c2
commit 1abc72e97e
3 changed files with 26 additions and 14 deletions

View File

@ -36,14 +36,20 @@
.opponent .game-cryp { .opponent .game-cryp {
align-items: flex-start; align-items: flex-start;
grid-template-rows: min-content min-content 2fr; grid-template-rows: min-content min-content min-content 2fr;
grid-template-columns: 1fr 1fr; grid-template-columns: 1fr 1fr;
grid-template-areas: grid-template-areas:
"stats stats" "stats stats"
"name ."
"effects effects" "effects effects"
"avatar target"; "avatar target";
} }
.opponent .game-cryp .name {
margin-bottom: 0;
margin-top: 0.25em;
}
.game-cryp { .game-cryp {
display: grid; display: grid;
@ -57,6 +63,7 @@
"skills ." "skills ."
"avatar target" "avatar target"
"effects effects" "effects effects"
"name ."
"stats stats "; "stats stats ";
transition-property: all; transition-property: all;
@ -79,6 +86,13 @@
grid-area: avatar; grid-area: avatar;
} }
.game-cryp .name {
width: 100%;
margin-bottom: 0.25em;
text-align: center;
grid-area: name;
}
.game-cryp .stats { .game-cryp .stats {
grid-area: stats; grid-area: stats;
display: flex; display: flex;

View File

@ -144,15 +144,10 @@ function GamePanel(props) {
className={`game-cryp ${ko} ${classes}`} className={`game-cryp ${ko} ${classes}`}
style={ activeSkill ? { cursor: 'pointer' } : {}} style={ activeSkill ? { cursor: 'pointer' } : {}}
onClick={() => selectSkillTarget(cryp.id)} > onClick={() => selectSkillTarget(cryp.id)} >
<div className="stats"> <div className="stats">{stats}</div>
{stats} <h3 className="name" >{cryp.name}</h3>
</div> <div className="effects">{effects}</div>
<div className="effects"> <div className="targeting">{targeting}</div>
{effects}
</div>
<div className="targeting">
{targeting}
</div>
<figure <figure
className="img" className="img"
onClick={() => selectSkillTarget(cryp.id)} > onClick={() => selectSkillTarget(cryp.id)} >

View File

@ -86,6 +86,9 @@ function GameCryp(props) {
<div <div
style={ activeSkill ? { cursor: 'pointer' } : {}} style={ activeSkill ? { cursor: 'pointer' } : {}}
className={`game-cryp ${ko} ${classes}`} > className={`game-cryp ${ko} ${classes}`} >
<h3 className="name">
{cryp.name}
</h3>
<div className="skills"> <div className="skills">
{skills} {skills}
</div> </div>