upkeep game id

This commit is contained in:
ntr 2020-02-05 20:35:37 +10:00
parent 4b3d5d5586
commit 1d9ab02ff3

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@ -835,7 +835,7 @@ impl Game {
return self;
}
info!("upkeep game: {:} vs {:}", self.players[0].name, self.players[1].name);
info!("upkeep {:?} {:} vs {:}", self.id, self.players[0].name, self.players[1].name);
for player in self.players.iter_mut() {
if !player.ready {
@ -2348,7 +2348,7 @@ mod tests {
game.new_resolve(Cast::new(target, player_id, target, Skill::Absorb));
assert!(game.construct_by_id(target).unwrap().affected(Effect::Absorb));
game.new_resolve(Cast::new(source, target_player_id, target, Skill::Silence));
assert!(game.construct_by_id(target).unwrap().affected(Effect::Silence));
assert!(game.construct_by_id(target).unwrap().affected(Effect::Absorption));