This commit is contained in:
Mashy 2019-11-17 21:52:29 +10:00
parent 3346d745e5
commit 21f66b105e

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* Skill Icons
* Buttons / General UI Theming
* Front Page
* Power / Speed / Life Icons - "Make use of piggybacking"
- Power (e.g. lightning bolt)
- Speed (e.g. boots)
- Life (e.g. heart)
* represent construct colours during game phase (coloured border?)
## SOON
* Graphical status effects instead of text
* Improve colour contrast / buttons
* supporter gold name in instance (anyone whos put any money into game)
* buy from preview if you have the required bases in vbox / inventory
- a "buy" becomes available under the current info / preview section
- clicking the buy automatically purchases / combine items
- could also be used to upgrade already equipped skills / specs
- e.g. an equipped white power spec could be upgraded by clicking under preview
- if this was added we could reduce inventory size to 3 and rearrange vbox (see mockup img)
* change cooldowns to delay & recharge
- delay is cooldown before skill can first be used
- recharge is cooldown after using skill
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## LATER
* Graphical status effects instead of text
* theme toasts
* rework vecs into sets
* remove names so games/instances are copy
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- Strike + SpeedRR -> StrikeSpeed (strike has Y% more speed)
- Strike + LifeRR -> StrikeLife (Strike recharges X% of damage as red life)
* Energy generators / spenders
- Current skills generate team wide red / blue / green energy
- New special skill base consumes team energy to do "special" powerful moves
- Working as cooldowns in reverse by building up to the skill rather than waiting
* constants
* (maybe) return of the combat log (last few events with condensed descriptions)
- click in to scroll