rearrange worklog
This commit is contained in:
parent
f7b86337d5
commit
2792061186
71
WORKLOG.md
71
WORKLOG.md
@ -12,11 +12,28 @@
|
|||||||
|
|
||||||
## SOON
|
## SOON
|
||||||
|
|
||||||
|
* supporter gold name in instance (anyone whos put any money into game)
|
||||||
|
|
||||||
* change cooldowns to delay & recharge
|
* change cooldowns to delay & recharge
|
||||||
- delay is cooldown before skill can first be used
|
- delay is cooldown before skill can first be used
|
||||||
- recharge is cooldown after using skill
|
- recharge is cooldown after using skill
|
||||||
- every x speed reduces delay of skills
|
- every x speed reduces delay of skills
|
||||||
|
|
||||||
|
* audio
|
||||||
|
|
||||||
|
* elo + leaderboards
|
||||||
|
* reconnect based on time delta
|
||||||
|
|
||||||
|
* ACP
|
||||||
|
* essential
|
||||||
|
|
||||||
|
## LATER
|
||||||
|
|
||||||
|
* theme toasts
|
||||||
|
* rework vecs into sets
|
||||||
|
* remove names so games/instances are copy
|
||||||
|
* consolidate game and instance
|
||||||
|
|
||||||
* combo rework
|
* combo rework
|
||||||
- reduce number of items for creating t2/t3 items from 3 -> 2
|
- reduce number of items for creating t2/t3 items from 3 -> 2
|
||||||
- add lost complexity by adding skill spec items
|
- add lost complexity by adding skill spec items
|
||||||
@ -27,21 +44,24 @@
|
|||||||
- Strike + SpeedRR -> StrikeSpeed (strike has Y% more speed)
|
- Strike + SpeedRR -> StrikeSpeed (strike has Y% more speed)
|
||||||
- Strike + LifeRR -> StrikeLife (Strike recharges X% of damage as red life)
|
- Strike + LifeRR -> StrikeLife (Strike recharges X% of damage as red life)
|
||||||
|
|
||||||
* ACP
|
* constants
|
||||||
* essential
|
* (maybe) return of the combat log (last few events with condensed descriptions)
|
||||||
|
- click in to scroll
|
||||||
|
|
||||||
* audio
|
* mnml tv
|
||||||
* treats
|
|
||||||
* susbcriber gold name in instance
|
|
||||||
* client animation bpm
|
|
||||||
* background colour changes depending on time of day
|
|
||||||
|
|
||||||
* rework vecs into sets
|
* modules
|
||||||
* remove names so games/instances are copy
|
* troll life -> dmg
|
||||||
|
* prince of peace
|
||||||
|
* bonus healing / no damage
|
||||||
|
* fuck magic
|
||||||
|
* empower on ko
|
||||||
|
|
||||||
*$$$*
|
## $$$
|
||||||
|
* Items
|
||||||
* instead of red noise, red and black bar gradient
|
* instead of red noise, red and black bar gradient
|
||||||
* eth adapter
|
* eth adapter
|
||||||
|
*sets*
|
||||||
* illusions
|
* illusions
|
||||||
* vaporwave
|
* vaporwave
|
||||||
* crop circles
|
* crop circles
|
||||||
@ -51,38 +71,13 @@
|
|||||||
* Aztec
|
* Aztec
|
||||||
* youkai
|
* youkai
|
||||||
* Industrial
|
* Industrial
|
||||||
|
|
||||||
*CLIENT*
|
|
||||||
theme toasts
|
|
||||||
|
|
||||||
reconnect based on time delta
|
|
||||||
consolidate game and instance
|
|
||||||
|
|
||||||
* return of the combat log (last few events with condensed descriptions)
|
|
||||||
- click in to scroll
|
|
||||||
* elo + leaderboards
|
|
||||||
|
|
||||||
* reflect event stages (for animations)
|
|
||||||
* mnml tv
|
|
||||||
|
|
||||||
## LATER
|
|
||||||
* constants
|
|
||||||
* bot game grind
|
|
||||||
|
|
||||||
$$$
|
|
||||||
* Items
|
|
||||||
* Colour scheme
|
* Colour scheme
|
||||||
* targeting highlight colour
|
* targeting highlight colour
|
||||||
* number of constructs
|
|
||||||
* Highlight (dota) colour
|
* Highlight (dota) colour
|
||||||
* fx colours + styles
|
* fx colours + styles
|
||||||
|
* treats
|
||||||
* modules
|
* client animation bpm
|
||||||
* troll life -> dmg
|
* background colour changes depending on time of day
|
||||||
* prince of peace
|
|
||||||
* bonus healing / no damage
|
|
||||||
* fuck magic
|
|
||||||
* empower on ko
|
|
||||||
|
|
||||||
# Mechanics
|
# Mechanics
|
||||||
* 10d chaos maths, not rock paper scissors
|
* 10d chaos maths, not rock paper scissors
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user