rearrange worklog

This commit is contained in:
Mashy 2019-11-07 10:32:29 +10:00
parent f7b86337d5
commit 2792061186

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@ -12,11 +12,28 @@
## SOON ## SOON
* supporter gold name in instance (anyone whos put any money into game)
* change cooldowns to delay & recharge * change cooldowns to delay & recharge
- delay is cooldown before skill can first be used - delay is cooldown before skill can first be used
- recharge is cooldown after using skill - recharge is cooldown after using skill
- every x speed reduces delay of skills - every x speed reduces delay of skills
* audio
* elo + leaderboards
* reconnect based on time delta
* ACP
* essential
## LATER
* theme toasts
* rework vecs into sets
* remove names so games/instances are copy
* consolidate game and instance
* combo rework * combo rework
- reduce number of items for creating t2/t3 items from 3 -> 2 - reduce number of items for creating t2/t3 items from 3 -> 2
- add lost complexity by adding skill spec items - add lost complexity by adding skill spec items
@ -27,21 +44,24 @@
- Strike + SpeedRR -> StrikeSpeed (strike has Y% more speed) - Strike + SpeedRR -> StrikeSpeed (strike has Y% more speed)
- Strike + LifeRR -> StrikeLife (Strike recharges X% of damage as red life) - Strike + LifeRR -> StrikeLife (Strike recharges X% of damage as red life)
* ACP * constants
* essential * (maybe) return of the combat log (last few events with condensed descriptions)
- click in to scroll
* audio * mnml tv
* treats
* susbcriber gold name in instance
* client animation bpm
* background colour changes depending on time of day
* rework vecs into sets * modules
* remove names so games/instances are copy * troll life -> dmg
* prince of peace
* bonus healing / no damage
* fuck magic
* empower on ko
*$$$* ## $$$
* Items
* instead of red noise, red and black bar gradient * instead of red noise, red and black bar gradient
* eth adapter * eth adapter
*sets*
* illusions * illusions
* vaporwave * vaporwave
* crop circles * crop circles
@ -51,38 +71,13 @@
* Aztec * Aztec
* youkai * youkai
* Industrial * Industrial
*CLIENT*
theme toasts
reconnect based on time delta
consolidate game and instance
* return of the combat log (last few events with condensed descriptions)
- click in to scroll
* elo + leaderboards
* reflect event stages (for animations)
* mnml tv
## LATER
* constants
* bot game grind
$$$
* Items
* Colour scheme * Colour scheme
* targeting highlight colour * targeting highlight colour
* number of constructs * Highlight (dota) colour
* Highlight (dota) colour * fx colours + styles
* fx colours + styles * treats
* client animation bpm
* modules * background colour changes depending on time of day
* troll life -> dmg
* prince of peace
* bonus healing / no damage
* fuck magic
* empower on ko
# Mechanics # Mechanics
* 10d chaos maths, not rock paper scissors * 10d chaos maths, not rock paper scissors