use cd pub type
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@ -1,7 +1,7 @@
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use skill::{Skill};
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use spec::{Spec, SpecValues};
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use construct::{Colours};
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use effect::{Colour};
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use effect::{Colour, Cooldown};
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#[derive(Debug,Copy,Clone,Serialize,Deserialize,PartialEq,PartialOrd,Ord,Eq)]
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pub enum Item {
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@ -1441,7 +1441,7 @@ pub struct ItemInfo {
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pub spec: bool,
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pub values: Option<SpecValues>,
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pub skill: bool,
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pub cooldown: Option<u8>,
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pub cooldown: Cooldown,
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pub description: String,
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}
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