catch null idle case

This commit is contained in:
Mashy 2019-10-26 21:48:12 +10:00
parent a8fb019a4e
commit 6f5d7338d0

View File

@ -1,11 +1,12 @@
const anime = require('animejs').default;
function wiggle(id, idle) {
if (!idle) return true;
const duration = 300;
const target = document.getElementById(id);
const x = window.innerWidth * 0.01 * (Math.round(Math.random()) ? Math.random() : -Math.random());
const y = window.innerHeight * 0.01 * (Math.round(Math.random()) ? Math.random() : -Math.random());
const originalX = parseFloat(idle.animations[0].currentValue);
const originalY = parseFloat(idle.animations[1].currentValue);
// console.log(x, y);