wl cleanup
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WORKLOG.md
59
WORKLOG.md
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# WORK WORK
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# WORK WORK
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## NOW
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## NOW
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*PRODUCTION*
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_ntr_
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* supporter gold name in instance (anyone whos put any money into game)
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* can't reset password without knowing password =\
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* can't reset password without knowing password =\
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* skip faceoff on server side
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* change cooldowns to delay & recharge
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- delay is cooldown before skill can first be used
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- recharge is cooldown after using skill
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- every x speed reduces delay of skills
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* audio
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* animation effects
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* vbox combine / buy / equip etc
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* background music
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_mashy_
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* buy from preview if you have the required bases in vbox / inventory
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- a "buy" becomes available under the current info / preview section
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- clicking the buy automatically purchases / combine items
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- could also be used to upgrade already equipped skills / specs
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- e.g. an equipped white power spec could be upgraded by clicking under preview
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- if this was added we could reduce inventory size to 3 and rearrange vbox (see mockup img)
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_external_
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* Graphics
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* Graphics
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* Img
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* Img
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* Skill Icons
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* Skill Icons
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@ -17,37 +32,17 @@
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- Speed (e.g. boots)
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- Speed (e.g. boots)
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- Life (e.g. heart)
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- Life (e.g. heart)
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* audio
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_tba_
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* background music
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* supporter gold name in instance (anyone whos put any money into game)
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* animation effects
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* vbox combine / buy / equip etc
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* represent construct colours during game phase (coloured border?)
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* represent construct colours during game phase (coloured border?)
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* Give the bots some ai / make stronger so its a challenge for new people to beat
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- train a few games of with some round losses to get them into the game
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* Speed up animations slightly (3s per normal event too long)
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* Speed up animations slightly (3s per normal event too long)
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- Improve combat text to start at the opposite end of construct and float towards health stats
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- Improve combat text to start at the opposite end of construct and float towards health stats
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- Show combat text for skill cast possibly? Watch some pokemans etc for modern combat smoothing
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- Show combat text for skill cast possibly? Watch some pokemans etc for modern combat smoothing
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* Give the bots some ai / make stronger so its a challenge for new people to beat
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* skip faceoff on server side
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- train a few games of with some round losses to get them into the game
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## SOON
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## SOON
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* buy from preview if you have the required bases in vbox / inventory
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- a "buy" becomes available under the current info / preview section
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- clicking the buy automatically purchases / combine items
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- could also be used to upgrade already equipped skills / specs
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- e.g. an equipped white power spec could be upgraded by clicking under preview
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- if this was added we could reduce inventory size to 3 and rearrange vbox (see mockup img)
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* change cooldowns to delay & recharge
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- delay is cooldown before skill can first be used
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- recharge is cooldown after using skill
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- every x speed reduces delay of skills
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* combo rework
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* combo rework
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- reduce number of items for creating t2/t3 items from 3 -> 2
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- reduce number of items for creating t2/t3 items from 3 -> 2
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- add lost complexity by adding skill spec items
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- add lost complexity by adding skill spec items
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@ -66,10 +61,6 @@
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* empower on ko -> Amplify + Power spec
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* empower on ko -> Amplify + Power spec
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* elo + leaderboards
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* elo + leaderboards
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* reconnect based on time delta
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* ACP
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* essential
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## LATER
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## LATER
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- Working as cooldowns in reverse by building up to the skill rather than waiting
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- Working as cooldowns in reverse by building up to the skill rather than waiting
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* constants
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* constants
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* (maybe) return of the combat log (last few events with condensed descriptions)
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* return of the combat log (last few events with condensed descriptions)
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- click in to scroll
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- button to switch context or overlay the combatlog
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* mnml tv
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* mnml tv
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