throw -> break

This commit is contained in:
ntr
2019-07-05 17:02:03 +10:00
parent 3dd3536101
commit 83e8117c6a
10 changed files with 140 additions and 46 deletions
+5 -5
View File
@@ -302,8 +302,8 @@ module.exports = {
// disallow use of comma operator
'no-sequences': 'error',
// restrict what can be thrown as an exception
'no-throw-literal': 'error',
// restrict what can be breakn as an exception
'no-break-literal': 'error',
// disallow unmodified conditions of loops
// https://eslint.org/docs/rules/no-unmodified-loop-condition
@@ -479,10 +479,10 @@ module.exports = {
// https://eslint.org/docs/rules/no-unexpected-multiline
'no-unexpected-multiline': 'error',
// disallow unreachable statements after a return, throw, continue, or break statement
// disallow unreachable statements after a return, break, continue, or break statement
'no-unreachable': 'error',
// disallow return/throw/break/continue inside finally blocks
// disallow return/break/break/continue inside finally blocks
// https://eslint.org/docs/rules/no-unsafe-finally
'no-unsafe-finally': 'error',
@@ -870,7 +870,7 @@ module.exports = {
after: true,
overrides: {
return: { after: true },
throw: { after: true },
break: { after: true },
case: { after: true }
}
}],
+1 -1
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@@ -111,7 +111,7 @@ const SKILLS = [
'SleepI',
'StrikeI',
'SustainI',
'ThrowI',
'BreakI',
'TriageI',
'TriageTickI',
];
+2 -1
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@@ -10,6 +10,7 @@ const Bash = require('./anims/bash');
const Blast = require('./anims/blast');
const Block = require('./anims/block');
const Buff = require('./anims/buff');
const Break = require('./anims/break');
const Chaos = require('./anims/chaos');
const Sustain = require('./anims/sustain');
const Counter = require('./anims/counter');
@@ -143,7 +144,7 @@ function animations(props) {
case 'Bash': return <Bash />;
case 'Absorb': return <Absorb />;
case 'Sleep': return <Sleep />;
case 'Throw': return false;
case 'Break': return <Break />;
case 'Ruin': return false;
// Block Base
+93
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@@ -0,0 +1,93 @@
const preact = require('preact');
const { Component } = require('preact');
const anime = require('animejs').default;
const { TIMES } = require('../../constants');
// logarithmic spiral lifted from
// https://upload.wikimedia.org/wikipedia/commons/5/5b/Logarithmic_spiral_(1).svg
class Break extends Component {
constructor() {
super();
this.animations = [];
}
render() {
const path = 'M0,100 C100,100 100,100 200,100';
return (
<svg
class='skill-animation red'
version="1.1"
id="break"
xmlns="http://www.w3.org/2000/svg"
viewBox="-291 -291 582 582">
<filter id='breakFilter'>
<feTurbulence type="turbulence" baseFrequency="0" numOctaves="1" result="turbulence"></feTurbulence>
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="1" xChannelSelector="R" yChannelSelector="G"></feDisplacementMap>
</filter>
<g>
<path
d="M3.6 0c.23-2.93-1.9-4.9-4.8-4.77S-6.37-1.87-6.33 1.3s2.92 7.1 8.03 7 9.4-4.78 9.2-10.5-5-11.95-13.4-12.1S-18.77-6.88-18.85 3.3-10.05 24.97 4.8 24.74 32.78 11.38 32.5-6.5 16.15-42.7-7.8-42.7-55.7-22.02-56.2 9.7s27.3 65 72 64 82.32-42.78 81-92.3S55.41-126.63-23-127.4-168.4-56.97-167.6 30.3s65.85 166.15 161.27 186S246.55 187.18 284.83 0"
/>
<path
d="M3.6 0c.23-2.93-1.9-4.9-4.8-4.77S-6.37-1.87-6.33 1.3s2.92 7.1 8.03 7 9.4-4.78 9.2-10.5-5-11.95-13.4-12.1S-18.77-6.88-18.85 3.3-10.05 24.97 4.8 24.74 32.78 11.38 32.5-6.5 16.15-42.7-7.8-42.7-55.7-22.02-56.2 9.7s27.3 65 72 64 82.32-42.78 81-92.3S55.41-126.63-23-127.4-168.4-56.97-167.6 30.3s65.85 166.15 161.27 186S246.55 187.18 284.83 0"
transform="rotate(120)"
style="opacity: 0.75"
/>
<path
d="M3.6 0c.23-2.93-1.9-4.9-4.8-4.77S-6.37-1.87-6.33 1.3s2.92 7.1 8.03 7 9.4-4.78 9.2-10.5-5-11.95-13.4-12.1S-18.77-6.88-18.85 3.3-10.05 24.97 4.8 24.74 32.78 11.38 32.5-6.5 16.15-42.7-7.8-42.7-55.7-22.02-56.2 9.7s27.3 65 72 64 82.32-42.78 81-92.3S55.41-126.63-23-127.4-168.4-56.97-167.6 30.3s65.85 166.15 161.27 186S246.55 187.18 284.83 0"
transform="rotate(240)"
style="opacity: 0.5"
/>
</g>
</svg>
);
}
componentDidMount() {
this.animations.push(anime({
targets: ['#break'],
opacity: [
{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DURATION_MS * 0.2 },
{ value: 0, delay: TIMES.TARGET_DURATION_MS * 0.6, duration: TIMES.TARGET_DURATION_MS * 0.2 },
],
easing: 'easeInOutSine',
}));
this.animations.push(anime({
targets: ['#break'],
rotate: 180,
easing: 'linear',
loop: true,
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DURATION_MS,
}));
this.animations.push(anime({
targets: ['#breakFilter feTurbulence', '#breakFilter feDisplacementMap'],
baseFrequency: 2,
scale: 10,
numOctaves: 5,
easing: 'easeOutSine',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DURATION_MS,
}));
}
// this is necessary because
// skipping / timing / unmounting race conditions
// can cause the animations to cut short, this will ensure the values are reset
// because preact will recycle all these components
componentWillUnmount() {
for (let i = this.animations.length - 1; i >= 0; i--) {
this.animations[i].reset();
}
}
}
module.exports = Break;
+4 -4
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@@ -261,7 +261,7 @@ function testInstance(uuid) {
"cd": null
},
{
"skill": "Throw",
"skill": "Break",
"self_targeting": false,
"cd": 1
},
@@ -835,7 +835,7 @@ function testInstance(uuid) {
"cd": null
},
{
"skill": "Throw",
"skill": "Break",
"self_targeting": false,
"cd": 1
},
@@ -961,7 +961,7 @@ function testInstance(uuid) {
"cd": 3
},
{
"skill": "Throw",
"skill": "Break",
"self_targeting": false,
"cd": 1
}
@@ -2112,7 +2112,7 @@ function testInstance(uuid) {
"cd": null
},
{
"skill": "Throw",
"skill": "Break",
"self_targeting": false,
"cd": 1
},
+1 -1
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@@ -369,7 +369,7 @@ const removeTier = skill => {
if (skill.includes('Bash')) return 'Bash';
if (skill.includes('Sleep')) return 'Sleep';
if (skill.includes('Ruin')) return 'Ruin';
if (skill.includes('Throw')) return 'Throw';
if (skill.includes('Break')) return 'Break';
if (skill.includes('Hex')) return 'Hex';
if (skill.includes('Absorb')) return 'Absorb';
if (skill.includes('Banish')) return 'Banish';