renmae to basecd
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e20aabb6e4
commit
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@ -24,7 +24,7 @@ impl CrypSkill {
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CrypSkill {
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CrypSkill {
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skill,
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skill,
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self_targeting: skill.self_targeting(),
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self_targeting: skill.self_targeting(),
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cd: skill.cd(),
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cd: skill.base_cd(),
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}
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}
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}
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}
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}
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}
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@ -255,7 +255,7 @@ impl Cryp {
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pub fn reduce_cooldowns(&mut self) -> &mut Cryp {
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pub fn reduce_cooldowns(&mut self) -> &mut Cryp {
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for skill in self.skills.iter_mut() {
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for skill in self.skills.iter_mut() {
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// if used cooldown
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// if used cooldown
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if skill.skill.cd().is_some() {
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if skill.skill.base_cd().is_some() {
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// what is the current cd
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// what is the current cd
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if let Some(current_cd) = skill.cd {
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if let Some(current_cd) = skill.cd {
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@ -50,7 +50,7 @@ impl Cast {
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}
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}
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pub fn used_cooldown(&self) -> bool {
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pub fn used_cooldown(&self) -> bool {
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return self.skill.cd().is_some();
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return self.skill.base_cd().is_some();
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}
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}
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}
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}
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@ -344,7 +344,7 @@ pub enum Skill {
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}
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}
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impl Skill {
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impl Skill {
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pub fn cd(&self) -> Cooldown {
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pub fn base_cd(&self) -> Cooldown {
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match self {
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match self {
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Skill::Attack => None,
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Skill::Attack => None,
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