rm printlns

This commit is contained in:
ntr 2019-12-19 16:29:01 +10:00
parent 132d270634
commit 913b463112

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@ -427,12 +427,10 @@ impl Game {
// temp vec of this round's resolving skills
// because need to check cooldown use before pushing them into the complete list
let mut r_animation_ms = 0;
println!("{:?}", self.stack);
while let Some(cast) = self.stack.pop() {
self.new_resolve(cast);
};
println!("processing durations");
self.progress_durations();
// go through the whole most recent round and modify delays of the resolutions