warning and better pve targeting

This commit is contained in:
ntr
2018-12-04 00:20:58 +11:00
parent 63ec7a27ad
commit ad381d58f6
3 changed files with 9 additions and 2 deletions
+6 -1
View File
@@ -299,12 +299,17 @@ impl Game {
{
let mob_team_id = Uuid::nil();
let mobs = self.team_by_id(mob_team_id).clone();
let target_id = mobs.cryps.iter().find(|c| !c.is_ko()).map(|c| c.id).unwrap();
// TODO attack multiple players based on some criteria
for incoming_skill_id in self.stack.clone().iter()
.filter(|s| s.target_cryp_id.is_none() && s.target_team_id == mob_team_id)
.map(|s| s.id) {
let target_id = match mobs.cryps.iter().find(|c| {
self.cryp_targetable(mob_team_id, c.id).is_ok()})
{
Some(c) => c.id,
None => panic!("could not find a targetable pve cryp"),
};
self.add_target(mob_team_id, target_id, incoming_skill_id).unwrap();
}
}