more combos

This commit is contained in:
Mashy 2019-02-16 11:36:34 +10:00
parent 08cc37e2b7
commit b9b5132d67
3 changed files with 37 additions and 30 deletions

6
client/src/scenes/menu.cryps.list.js Executable file → Normal file
View File

@ -9,9 +9,9 @@ const ROW_WIDTH = CRYP_LIST.width();
const TEXT_MARGIN = 24; const TEXT_MARGIN = 24;
const KEY_MAP = [ const KEY_MAP = [
'keydown_ONE', 'keydown-ONE',
'keydown_TWO', 'keydown-TWO',
'keydown_THREE', 'keydown-THREE',
]; ];
class MenuCrypList extends Phaser.Scene { class MenuCrypList extends Phaser.Scene {

View File

@ -38,7 +38,7 @@ class StatSheet extends Phaser.Scene {
this.forget = false; this.forget = false;
this.add.text(WIDTH / 10, 0, cryp.name, TEXT.HEADER); this.add.text(WIDTH / 10, 0, cryp.name, TEXT.HEADER);
this.addStats(cryp); // this.addStats(cryp);
this.addKnownSkills(cryp); this.addKnownSkills(cryp);
this.addLearnableSkills(cryp); this.addLearnableSkills(cryp);
addButton(this, menuX, menuY, () => this.registry.set('crypSpec', cryp), 'Spec'); addButton(this, menuX, menuY, () => this.registry.set('crypSpec', cryp), 'Spec');
@ -49,7 +49,7 @@ class StatSheet extends Phaser.Scene {
const cryp = data.find(c => c.id === this.cryp.id); const cryp = data.find(c => c.id === this.cryp.id);
this.cryp = cryp; this.cryp = cryp;
this.addKnownSkills(cryp); this.addKnownSkills(cryp);
this.addStats(cryp); // this.addStats(cryp);
} }
} }

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@ -55,38 +55,45 @@ Stun `Base enemy disable - disable enemy for 2 rounds`
Block `Base self targetted defensive - reduced damage taken for 2 rounds` Block `Base self targetted defensive - reduced damage taken for 2 rounds`
Debuff `Base enemy debuff - reduce enemy speed` Debuff `Base enemy debuff - reduce enemy speed`
# Nature Type (red) #
# Chaos Type # Bite - (Attack + 3R) Deal significant `Red` damage
Strangle - (Stun + 3R) - Applies stun and physical dot
Regenerate - (Buff + 3R) Restore red defense for target ally
Snare - (Debuff + 3R) Disable enemy red skills for (3?) turns
Parry - (Block + 3R) Avoid all damage for this turn
### Banish ### # Destruction Type (blue) #
Combine `Base Skill Attack + 1 Red & 2 Blue`
`Offensive disable (slow speed) - damage + enemy can't attack or be attacked 3 turns`
### Hex ### Blast - (Attack + 3B) Deal significant `Blue` damage
Combine `Base Skill Stun + 2 Red & 1 Blue` Ruin - (Stun + 3B) - AOE stun on the enemy team for remaind of turn
`Offensive disable - enemy stunned for 3 turns` Amplify - (Buff + 3B) Increased blue damage dealt by target ally
Curse - (Debuff + 3B) Decrease damage dealt by target enemy
Plague Shield - (Block + 3B) Apply dot debuff to attackers
### Haste ### # Non-Violence Type (green) #
Combine `Base Skill Buff + 2 Red & 1 Blue`
Buff `Base ally targetted skill - significantly increase ally speed`
### Slow ### Heal - (Attack + 3G) Heal ally for X
Throw - (Stun + 3G) - Disable target and increase damage taken
Triage - (Buff + 3G) Buff which heals ally for X over Y turns
Calm - (Debuff + 3G) - Remove all enemy target buffs
Reflect - (Block + 3G) - Will use targetted attacks on source
Combine `Base Skill Debuff + 1 Red & 2 Blue` # Chaos Type (red / blue) #
Buff `Base ally targetted skill - significantly decrease enemy speed`
# Non-Violence Type # Bannish - (Attack + 1R + 2B) - deal `Hybrid Red & Blue` + enemy can't attack or be attacked 3 turns
Hex - (Stun + 2R + 1B) - enemy stunned for 3 turns
Haste - (Buff + 2R + 1B) - significantly increase ally speed
Slow - (Debuff + 1R + 2B) - significantly decrease enemy speed
???? - (Block + 2B + 1R) - ?????
### Heal ### # Purity Type (red / green) #
Combine `Base Skill Attack + 3 Green`
### Triage ###
Combine `Base Skill Buff + 3 Green`
### Throw ###
Combine `Base Skill Stun + 3 Green`
### Calm ###
Combine `Base Skill Debuff + 3 Green`
Slay - (Attack + 1G + 2R) - deal `Red` damage. Bonus damage if the target has blue defense
Silence - (Stun + 2G + 1R) - enemy can't use blue skills for 3 turns
Purify - (Buff + 2G + 1R) - remove all debuffs from target
Empower - (Buff + 1G + 2R) - Increased red damage dealt by target ally
???? - (Debuff + 1R + 2B) - ???
Shield - (Block + 2G + 1R) - Take no blue damage for the next 3 turns
# Technology Type (green / blue) type - ??? maybe rework and rename#