profesh... except the css

This commit is contained in:
ntr
2019-12-24 18:30:09 +10:00
parent 1991574b21
commit eb645d03b1
5 changed files with 125 additions and 229 deletions
-137
View File
@@ -1,137 +0,0 @@
// const { connect } = require('preact-redux');
const preact = require('preact');
const { connect } = require('preact-redux');
const { errorToast, infoToast } = require('../utils');
const actions = require('./../actions');
const VERSION = process.env.npm_package_version;
const Welcome = require('./welcome');
const addState = connect(
function receiveState(state) {
const {
ws,
account,
instances,
invite,
pvp,
} = state;
function sendInstanceState(id) {
ws.sendInstanceState(id);
}
function sendInstancePractice() {
ws.sendInstancePractice();
}
function sendInstanceQueue() {
ws.sendInstanceQueue();
}
function sendInstanceInvite() {
ws.sendInstanceInvite();
}
function sendInstanceLeave() {
ws.sendInstanceLeave();
}
return {
account,
instances,
invite,
pvp,
sendInstanceState,
sendInstanceQueue,
sendInstancePractice,
sendInstanceInvite,
sendInstanceLeave,
};
},
function receiveDispatch(dispatch) {
function setMtxActive(mtx) {
dispatch(actions.setConstructRename(null));
dispatch(actions.setMtxActive(mtx));
return true;
}
function setNav(place) {
return dispatch(actions.setNav(place));
}
return {
setMtxActive,
setNav,
};
}
);
function Play(args) {
const {
account,
instances,
invite,
pvp,
sendInstanceState,
sendInstanceQueue,
sendInstancePractice,
sendInstanceInvite,
sendInstanceLeave,
setNav,
} = args;
const news = (
<div class="news">
<p> MNML is a turn-based 1v1 strategy game in an abstract setting. </p>
<p>
Build a unique team of 3 constructs from a range of skills and specialisations.<br />
Outplay your opponent in multiple rounds by adapting to an always shifting meta. <br />
Simple rules, complex interactions and unique mechanics.<br />
</p>
</div>
);
const list = () => {
return (
<div class='list play'>
<figure>
<button
class="ready"
onClick={() => sendInstancePractice()}>
Tutorial
</button>
<figcaption>Learn MNML</figcaption>
</figure>
<figure>
<button
class='discord-btn'
onClick={() => window.open('https://discord.gg/YJJgurM') }>
&nbsp;
</button>
<figcaption>Join the Community</figcaption>
</figure>
</div>
);
};
return (
<section class="top">
<div class="news">
<h1>Welcome to MNML</h1>
{list()}
<hr />
{news}
</div>
<Welcome />
</section>
);
}
module.exports = addState(Play);
-5
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@@ -4,7 +4,6 @@ const preact = require('preact');
const actions = require('./../actions');
const AccountTop = require('./account.top');
const GuestTop = require('./guest.top');
const Play = require('./play');
const Shop = require('./shop');
const Reshape = require('./reshape');
@@ -13,12 +12,10 @@ const addState = connect(
function receiveState(state) {
const {
nav,
authenticated,
} = state;
return {
nav,
authenticated,
};
},
);
@@ -29,8 +26,6 @@ function Top(args) {
authenticated,
} = args;
if (!authenticated) return <GuestTop />
if (nav === 'account') return <AccountTop />;
if (nav === 'play') return <Play />
if (nav === 'shop') return <Shop />
+11 -3
View File
@@ -4,27 +4,35 @@ const { connect } = require('preact-redux');
const Main = require('./main');
// const Nav = require('./nav');
const Controls = require('./controls');
const FrontPage = require('./front.page');
const addState = connect(
({ game, instance }) => ({ game, instance })
({ game, instance, authenticated }) => ({ game, instance, authenticated })
);
function Mnml(args) {
const {
game,
instance,
authenticated,
} = args;
const rotateClass = (game || instance) && window.innerHeight < 900 && window.innerWidth < window.innerHeight
? 'show'
: '';
if (!authenticated) return (
<div id="mnml" class='front-page'>
<FrontPage />
<div id="rotate" class={rotateClass} ></div>
</div>
);
return (
<div id="mnml">
<Main />
<Controls />
<div id="rotate" class={rotateClass} >
</div>
<div id="rotate" class={rotateClass} ></div>
</div>
);
}