spec info update
This commit is contained in:
parent
f04d179023
commit
f78496e681
@ -133,14 +133,16 @@ function InfoComponent(args) {
|
||||
}
|
||||
return false;
|
||||
});
|
||||
console.log(info);
|
||||
const bonusObj = info.includes('Life')
|
||||
? <div class={`${reqClass} bonus`} > + {bonus.bonus}</div>
|
||||
: <div class={`${reqClass} bonus`} > + {bonus.bonus}%</div>;
|
||||
const overFlowObj = overFlow.length ? <div> {overFlow} </div> : null;
|
||||
return (
|
||||
<div key={i} class="spec-goal">
|
||||
{goals}
|
||||
{overFlowObj}
|
||||
<div class={`${reqClass} bonus`} >
|
||||
+ {bonus.bonus}
|
||||
</div>
|
||||
{bonusObj}
|
||||
</div>
|
||||
);
|
||||
});
|
||||
|
||||
@ -179,10 +179,9 @@ function Construct(props) {
|
||||
const stats = Object.keys(STATS).map(s => {
|
||||
const stat = STATS[s];
|
||||
|
||||
const info = (s === 'SpeedStat' && 'Speed')
|
||||
|| (s.includes('Power') && 'Power')
|
||||
|| (s.includes('Life') && 'Life');
|
||||
|
||||
const info = (s === 'SpeedStat' && 'speedStat')
|
||||
|| (s.includes('Power') && 'powerStat')
|
||||
|| (s.includes('Life') && 'lifeStat');
|
||||
return <div key={stat.stat}
|
||||
alt={stat.stat}
|
||||
class={stat.stat}
|
||||
|
||||
@ -72,6 +72,17 @@ module.exports = {
|
||||
item: 'SPECS',
|
||||
description: 'SPECS increase the STATS of a CONSTRUCT.\nSPECS have increased effect once they reach a THRESHOLD across your whole team.\nClick a SPEC above and select a CONSTRUCT to equip.\nDouble-click to unequip.',
|
||||
},
|
||||
|
||||
powerStat: {
|
||||
item: 'POWER',
|
||||
description: 'Power determines the base damage and healing of your construct skills. Combine POWER specs to increase construct power.',
|
||||
},
|
||||
lifeStat: {
|
||||
item: 'LIFE',
|
||||
description: 'The life of your construct.\n When your construct reaches 0 green life it is knocked out and cannot cast skills.\nRed life mitigates red damage and blue life mitigates blue damage. Combine LIFE specs to increase life totals.',
|
||||
},
|
||||
speedStat: {
|
||||
item: 'SPEED',
|
||||
description: 'Speed determines the order in which skills resolve. Combine SPEED specs to increase speed.',
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
@ -577,54 +577,84 @@ impl Item {
|
||||
100 - self.into_skill().unwrap().effect()[0].get_multiplier()),
|
||||
// specs
|
||||
// Base
|
||||
Item::Power => format!("Base item for increased power. Power determines the base damage and healing of your construct skills."),
|
||||
Item::Life => format!("Base item for increased life.
|
||||
When your construct reaches 0 GreenLife it is knocked out and cannot cast skills."),
|
||||
Item::Speed => format!("Base item for increased speed.
|
||||
Speed SpeedStat determines the order in which skills resolve."),
|
||||
Item::Power => format!("Increases all power stats by {:?}%. Power determines the base damage and healing of your construct skills.",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
Item::Life => format!("Increases construct GreenLife by {:?}.
|
||||
When your construct reaches 0 GreenLife it is knocked out and cannot cast skills.",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
Item::Speed => format!("Increases construct speed by {:?}%.
|
||||
Speed SpeedStat determines the order in which skills resolve.",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
// Lifes Upgrades
|
||||
Item::LifeGG=> format!("Increases construct GreenLife green life.
|
||||
When your construct reaches 0 GreenLife it is knocked out and cannot cast skills."),
|
||||
Item::LifeRR=> format!("Increases construct RedLife red life.
|
||||
Mitigates red damage that would otherwise reduce your GreenLife green life."),
|
||||
Item::LifeBB=> format!("Increases construct BlueLife blue life.
|
||||
Mitigates blue damage that would otherwise reduce your GreenLife green life."),
|
||||
Item::LifeRG=> format!("Increases construct GreenLife and RedLife"),
|
||||
Item::LifeGB=> format!("Increases construct GreenLife and BlueLife"),
|
||||
Item::LifeRB=> format!("Increases construct RedLife and BlueLife"),
|
||||
Item::LifeGGPlus => format!("Increases construct GreenLife."),
|
||||
Item::LifeRRPlus => format!("Increases construct RedLife."),
|
||||
Item::LifeBBPlus => format!("Increases construct BlueLife."),
|
||||
Item::LifeRGPlus => format!("Increases construct GreenLife and RedLife"),
|
||||
Item::LifeGBPlus => format!("Increases construct GreenLife and BlueLife"),
|
||||
Item::LifeRBPlus => format!("Increases construct RedLife and BlueLife"),
|
||||
Item::LifeGGPlusPlus => format!("Increases construct GreenLife."),
|
||||
Item::LifeRRPlusPlus => format!("Increases construct RedLife."),
|
||||
Item::LifeBBPlusPlus => format!("Increases construct BlueLife."),
|
||||
Item::LifeRGPlusPlus => format!("Increases construct GreenLife and RedLife"),
|
||||
Item::LifeGBPlusPlus => format!("Increases construct GreenLife and BlueLife"),
|
||||
Item::LifeRBPlusPlus => format!("Increases construct RedLife and BlueLife"),
|
||||
Item::LifeGG |
|
||||
Item::LifeGGPlus |
|
||||
Item::LifeGGPlusPlus => format!("Increases construct GreenLife by {:?}.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
Item::LifeRR |
|
||||
Item::LifeRRPlus |
|
||||
Item::LifeRRPlusPlus => format!("Increases construct RedLife by {:?}.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
Item::LifeBB |
|
||||
Item::LifeBBPlus |
|
||||
Item::LifeBBPlusPlus => format!("Increases construct BlueLife by {:?}.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
Item::LifeRG |
|
||||
Item::LifeRGPlus |
|
||||
Item::LifeRGPlusPlus => format!("Increases construct RedLife and GreenLife by {:?}.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
Item::LifeGB |
|
||||
Item::LifeGBPlus |
|
||||
Item::LifeGBPlusPlus => format!("Increases construct GreenLife and BlueLife by {:?}.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
Item::LifeRB |
|
||||
Item::LifeRBPlus |
|
||||
Item::LifeRBPlusPlus => format!("Increases construct RedLife and BlueLife by {:?}.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
// Power Upgrades
|
||||
Item::PowerRR=> format!("Increases construct RedPower."),
|
||||
Item::PowerBB=> format!("Increases construct BluePower."),
|
||||
Item::PowerGG=> format!("Increases construct GreenPower."),
|
||||
Item::PowerRG=> format!("Increases construct GreenPower and RedPower."),
|
||||
Item::PowerGB=> format!("Increases construct GreenPower and BluePower."),
|
||||
Item::PowerRB=> format!("Increases construct RedPower and BluePower."),
|
||||
Item::PowerRRPlus => format!("Increases construct RedPower."),
|
||||
Item::PowerBBPlus => format!("Increases construct BluePower."),
|
||||
Item::PowerGGPlus => format!("Increases construct GreenPower."),
|
||||
Item::PowerRGPlus => format!("Increases construct GreenPower and RedPower."),
|
||||
Item::PowerGBPlus => format!("Increases construct GreenPower and BluePower."),
|
||||
Item::PowerRBPlus => format!("Increases construct RedPower and BluePower."),
|
||||
Item::PowerRRPlusPlus => format!("Increases construct RedPower."),
|
||||
Item::PowerBBPlusPlus => format!("Increases construct BluePower."),
|
||||
Item::PowerGGPlusPlus => format!("Increases construct GreenPower."),
|
||||
Item::PowerRGPlusPlus => format!("Increases construct GreenPower and RedPower."),
|
||||
Item::PowerGBPlusPlus => format!("Increases construct GreenPower and BluePower."),
|
||||
Item::PowerRBPlusPlus => format!("Increases construct RedPower and BluePower."),
|
||||
Item::PowerRR |
|
||||
Item::PowerRRPlus |
|
||||
Item::PowerRRPlusPlus => format!("Increases construct RedPower by {:?}%.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
Item::PowerBB |
|
||||
Item::PowerBBPlus |
|
||||
Item::PowerBBPlusPlus => format!("Increases construct BluePower by {:?}%.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
Item::PowerGG |
|
||||
Item::PowerGGPlus |
|
||||
Item::PowerGGPlusPlus => format!("Increases construct GreenPower by {:?}%.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
Item::PowerRG |
|
||||
Item::PowerRGPlus |
|
||||
Item::PowerRGPlusPlus => format!("Increases construct GreenPower and RedPower by {:?}%.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
Item::PowerGB |
|
||||
Item::PowerGBPlus |
|
||||
Item::PowerGBPlusPlus => format!("Increases construct GreenPower and BluePower by {:?}%.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
Item::PowerRB |
|
||||
Item::PowerRBPlus |
|
||||
Item::PowerRBPlusPlus => format!("Increases construct RedPower and BluePower by {:?}%.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
// Speed Upgrades
|
||||
Item::SpeedRR |
|
||||
@ -644,7 +674,9 @@ impl Item {
|
||||
Item::SpeedGGPlusPlus |
|
||||
Item::SpeedRGPlusPlus |
|
||||
Item::SpeedGBPlusPlus |
|
||||
Item::SpeedRBPlusPlus => format!("Increases construct SpeedStat and provides COLOUR BONUSES"),
|
||||
Item::SpeedRBPlusPlus => format!("Increases construct SpeedStat by {:?}%.
|
||||
If your team meets total colour thresholds the spec provides additional bonuses",
|
||||
self.into_spec().unwrap().values().base()),
|
||||
|
||||
// Skills <- need to move effect mulltipliers into skills
|
||||
Item::Amplify|
|
||||
|
||||
@ -28,6 +28,10 @@ impl SpecValues {
|
||||
self.bonuses.iter().fold(self.base, |acc, s| acc + s.get_bonus(c))
|
||||
}
|
||||
|
||||
pub fn base (self) -> u64 {
|
||||
self.base
|
||||
}
|
||||
|
||||
/*
|
||||
pub fn calc_multi (&self, c: &Colours) -> u64 {
|
||||
self.multi * (c.red + c.green + c.blue) as u64
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user