1.7 KiB
Playthrough
cryps join game stats randomised
initial stash drops 3 skills 3 colours 3 specs
play first round basically duke it out
Colours
Red
Real world concepts Aggressive Apply Buffs Fast & Chaotic
Green
Healing Specialisation Defensive Purge buffs & debuffs
Blue
Fantasy concepts (magical) Aggressive & Defensive Apply Debuffs Slow & Reliable
Classes
Class names to be changed
Pure Red Nature
Pure Green Non-Violence
Pure Blue Destruction
Hybrid Red / Blue Chaos
Hybrid Red / Green Purity
Hybrid Blue / Green Technology
Skills
Basic Type
Attack Basic offensive skill - deal damage
Buff Base ally targetted skill - increase ally speed
Stun Base enemy disable - disable enemy for 2 rounds
Block Base self targetted defensive - reduced damage taken for 2 rounds
Debuff Base enemy debuff - reduce enemy speed
Chaos Type
Banish
Combine Base Skill Attack + 1 Red & 2 Blue
Offensive disable (slow speed) - damage + enemy can't attack or be attacked 3 turns
Hex
Combine Base Skill Stun + 2 Red & 1 Blue
Offensive disable - enemy stunned for 3 turns
Haste
Combine Base Skill Buff + 2 Red & 1 Blue
Buff Base ally targetted skill - significantly increase ally speed
Slow
Combine Base Skill Debuff + 1 Red & 2 Blue
Buff Base ally targetted skill - significantly increase ally speed
Non-Violence Type
Heal
Combine Base Skill Attack + 3 Green
Triage
Combine Base Skill Buff + 3 Green
Throw
Combine Base Skill Stun + 3 Green
Calm
Combine Base Skill Debuff + 3 Green