mnml/NODES.md
2019-07-04 23:11:59 +10:00

1.2 KiB

Stat Multipliers

Defenses

Rare Increased GreenLife

Common Increased Evasion rating Common Increased Blue Life rating Common Increased RedLife rating Common Increased Healing done Common Increased Healing received Common Increased Blue Damage Common Increased Red Damage

Uncommon Reduced hp loss penalty to evade chance Uncommon Increased base evasion chance per X evasion rating Uncommon Increased % mitigation from red_life Uncommon Increased % mitigation from spell shield Uncommon Increased damage over time

Rare gain empower on KO Rare cannot be restrictd Rare cannot be silenced Rare cannot be intercepted

Rare 25% stun for attack Rare 25% hex for blast

Rare cooldown reduction Rare effect duration

Rare increased phys damage, 0 spell damage Rare increased spell damage, 0 phys damage

Rare increased phys damage, silenced Rare increased spell damage, restrictd

Rare increased speed, increased durations Rare increased speed, increased cooldowns

Nature - Technology - Nonviolence - Destruction - Purity - Chaos

- Increased power
- Increased speed
- Increased stat
- ??? Related Notables

??? Constructs need to have a minimum of X of the construct stat to learn a skill