25 lines
517 B
Markdown
25 lines
517 B
Markdown
# FIXME
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last round of animations skipped cause no skill phase to add new vec
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ko constructs are still casting
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check silence skill multiplier
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check for ko in cast_modifier
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tick skips for triage etc
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game ready not auto starting resolve phase
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healing action
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remove immunity
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banish immunity
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aoe event
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cooldown events leak skills
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hit event
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reqs moving eventconstruct into specific events
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purify conditional healing
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counter / absorb post resolve etc
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cooldown checking -> go through round and find all casters |