76 lines
2.7 KiB
JavaScript
76 lines
2.7 KiB
JavaScript
const preact = require('preact');
|
|
const { Component } = require('preact');
|
|
const anime = require('animejs').default;
|
|
|
|
const { TIMES, COLOURS } = require('../../constants');
|
|
|
|
class Reflect extends Component {
|
|
constructor() {
|
|
super();
|
|
this.animations = [];
|
|
}
|
|
|
|
render({ team }) {
|
|
const redX = anime.random(32, 96);
|
|
const blueX = anime.random(192, 224);
|
|
|
|
return (
|
|
<svg
|
|
class='skill-animation'
|
|
version="1.1"
|
|
id="reflect"
|
|
xmlns="http://www.w3.org/2000/svg"
|
|
style={{ transform: team ? '' : 'rotate3d(1, 0, 0, 180deg)' }}
|
|
viewBox="0 0 256 256">
|
|
<defs>
|
|
<filter id="reflectFilterGreen">
|
|
<feGaussianBlur stdDeviation="3"/>
|
|
<feColorMatrix mode="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 19 -9" result="cutoff"/>
|
|
<feComposite operator="atop" in="SourceGraphic" in2="cutoff"/>
|
|
</filter>
|
|
</defs>
|
|
<g filter="url(#reflectFilterGreen)">
|
|
<rect class="green" x="32" y="64" width="192" height="1" />
|
|
<path class="red"
|
|
d={`M${redX * 0.5},20 L${redX},64 L${redX * 1.5},20`}
|
|
style={{ 'stroke-dasharray': anime.random(48, 64) }} />
|
|
<path class="blue"
|
|
d={`M${blueX},20 L${blueX * 0.75},64 L${blueX * 0.5},20`}
|
|
style={{ 'stroke-dasharray': anime.random(48, 64) }} />
|
|
</g>
|
|
</svg>
|
|
);
|
|
}
|
|
|
|
componentDidMount() {
|
|
this.animations.push(anime({
|
|
targets: ['#reflect'],
|
|
opacity: [
|
|
{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DURATION_MS * 0.2 },
|
|
{ value: 0, delay: TIMES.TARGET_DURATION_MS * 0.6, duration: TIMES.TARGET_DURATION_MS * 0.2 },
|
|
],
|
|
easing: 'easeInOutSine',
|
|
}));
|
|
|
|
this.animations.push(anime({
|
|
targets: ['#reflect path'],
|
|
strokeDashoffset: [0, 1000],
|
|
easing: 'linear',
|
|
duration: TIMES.TARGET_DURATION_MS * 2,
|
|
delay: anime.stagger(200),
|
|
}));
|
|
}
|
|
|
|
// this is necessary because
|
|
// skipping / timing / unmounting race conditions
|
|
// can cause the animations to cut short, this will ensure the values are reset
|
|
// because preact will recycle all these components
|
|
componentWillUnmount() {
|
|
for (let i = this.animations.length - 1; i >= 0; i--) {
|
|
this.animations[i].reset();
|
|
}
|
|
}
|
|
}
|
|
|
|
module.exports = Reflect;
|