Files
spacerace/Assets/Src/SpaceRaceData.cs
2023-07-10 00:23:48 +10:00

14 lines
291 B
C#

using UnityEngine;
public enum ECharacterClass
{
Knight, Ranger, Wizard
}
[CreateAssetMenu] //This adds an entry to the **Create** menu
public class SpaceRaceData : ScriptableObject
{
public string CharacterName;
public ECharacterClass Class;
public Sprite PortraitImage;
}