Files
spacerace/Assets/CameraController.cs
T
2023-06-26 17:36:28 +10:00

18 lines
434 B
C#
Executable File

using UnityEngine;
using System.Collections;
public class CameraController : MonoBehaviour {
public float speedH = 2.0f;
public float speedV = 2.0f;
private float yaw = 0.0f;
private float pitch = 0.0f;
void Update () {
yaw += speedH * Input.GetAxis("Mouse X");
pitch -= speedV * Input.GetAxis("Mouse Y");
transform.eulerAngles = new Vector3(pitch, yaw, 0.0f);
}
}