uhhhh
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28
.env
28
.env
@ -2,8 +2,28 @@ STEAMAPPID=232330
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STEAMAPP=css
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SRCDS_TOKEN=C02633B3395EA6BEF7D8DFBA440ABB7F
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SRCDS_RCONPW="hahahahhaha"
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SRCDS_PW="hahahahhaha"
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SRCDS_STARTMAP="ctf_2fort"
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SRCDS_RCONPW="lol"
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SRCDS_PW="6"
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SRCDS_STARTMAP="de_chateau"
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SRCDS_HOSTNAME="megastructure surf"
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SRCDS_SECURED=0
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SRCDS_MAXPLAYERS=16
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SRCDS_FPSMAX=300
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SRCDS_TICKRATE=66
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SRCDS_PORT=27015
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SRCDS_TV_PORT=27020
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SRCDS_CLIENT_PORT=27005
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SRCDS_NET_PUBLIC_ADDRESS="0.0.0.0"
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SRCDS_IP="0.0.0.0"
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SRCDS_SECURED=1
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# au
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SRCDS_REGION=5
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SRCDS_WORKSHOP_START_MAP=0
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SRCDS_HOST_WORKSHOP_COLLECTION=0
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SRCDS_WORKSHOP_AUTHKEY=""
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SRCDS_CFG="server.cfg"
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SRCDS_MAPCYCLE="mapcycle.txt"
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10
Justfile
10
Justfile
@ -2,16 +2,16 @@ build-css:
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docker build -f css/css.dockerfile css/ -t megastructure/css
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up:
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docker compose -f surf.yaml up --remove-orphans
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docker compose up --remove-orphans
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down:
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docker compose -f surf.yaml down -v --remove-orphans
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docker compose down -v --remove-orphans
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build:
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docker compose -f surf.yaml build
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docker compose build
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cssds-run:
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docker compose -f surf.yaml run -it cssds bash
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docker compose run -u root -it cssds bash
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cssds-exec:
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docker compose -f surf.yaml exec -it cssds bash
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docker compose exec -u root -it cssds bash
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4
css/etc/cfg/sourcemod/sm_warmode_off.cfg
Normal file
4
css/etc/cfg/sourcemod/sm_warmode_off.cfg
Normal file
@ -0,0 +1,4 @@
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//This file re-enables a server from "war mode" by unlocking plugin loading
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//and refreshing the plugins list.
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sm plugins load_unlock
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sm plugins refresh
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10
css/etc/cfg/sourcemod/sm_warmode_on.cfg
Normal file
10
css/etc/cfg/sourcemod/sm_warmode_on.cfg
Normal file
@ -0,0 +1,10 @@
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//This file unloads all plugins, re-loads a few "safe" ones, and then prevents
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//any more plugins from being loaded.
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sm plugins unload_all
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sm plugins load_unlock
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sm plugins load basebans.smx
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sm plugins load basecommands.smx
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sm plugins load admin-flatfile.smx
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sm plugins load adminhelp.smx
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sm plugins load adminmenu.smx
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sm plugins load_lock
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138
css/etc/cfg/sourcemod/sourcemod.cfg
Normal file
138
css/etc/cfg/sourcemod/sourcemod.cfg
Normal file
@ -0,0 +1,138 @@
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// SourceMod Configuration File
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// This file is automatically executed by SourceMod every mapchange.
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// Specifies how admin activity should be relayed to users. Add up the values
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// below to get the functionality you want.
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// 1: Show admin activity to non-admins anonymously.
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// 2: If 1 is specified, admin names will be shown.
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// 4: Show admin activity to admins anonymously.
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// 8: If 4 is specified, admin names will be shown.
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// 16: Always show admin names to root users.
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// --
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// Default: 13 (1+4+8)
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sm_show_activity 13
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// Specifies whether menu sounds are enabled for menus created by SourceMod.
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// Menu sounds can be further configured in addons/sourcemod/configs/core.cfg.
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// --
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// Default: 1
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sm_menu_sounds 1
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// Specifies how long of a delay, in seconds, should be used in between votes
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// that are "public" or can be spammed. Whether or not this delay is obeyed
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// is dependent on the menu/command.
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// --
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// Default: 30
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sm_vote_delay 30
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// Default datetime formatting rules when displaying to clients.
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// For full options, see: http://www.opengroup.org/onlinepubs/007908799/xsh/strftime.html
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// --
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// Default: %m/%d/%Y - %H:%M:%S
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// 12 hour format: %m/%d/%Y - %I:%M:%S %p
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sm_datetime_format "%m/%d/%Y - %H:%M:%S"
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// Sets how SourceMod should check immunity levels when administrators target
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// each other.
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// 0: Ignore immunity levels (except for specific group immunities).
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// 1: Protect from admins of lower access only.
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// 2: Protect from admins of equal to or lower access.
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// 3: Same as 2, except admins with no immunity can affect each other.
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// --
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// Default: 1
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sm_immunity_mode 1
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// Sets how many seconds SourceMod should adjust time values for incorrect
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// server clocks. This can be positive or negative and will affect every
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// system time in SourceMod, including logging stamps.
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// --
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// Default: 0
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sm_time_adjustment 0
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// Specifies the amount of time that is allowed between chat messages. This
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// includes the say and say_team commands. If a client sends a message faster
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// than this time, they receive a flood token. When the client has accumulated
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// 3 or more tokens, a warning message is shown instead of the chat message.
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// --
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// Requires: antiflood.smx
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// Default: 0.75
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sm_flood_time 0.75
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// Specifies how the reserved slots plugin operates. Valid values are:
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// 0 : Public slots are used in preference to reserved slots. Reserved slots are freed before public slots.
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// 1 : If someone with reserve access joins into a reserved slot, the player with the highest latency and
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// no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved
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// slots always remains free. The only situation where the reserved slot(s) can become properly occupied is
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// if the server is full with reserve slot access clients.
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// 2 : The same as sm_reserve_type 1 except once a certain number of admins have been reached, the reserve slot
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// stops kicking people and anyone can join to fill the server. You can use this to simulate having a large
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// number of reserved slots with sm_reserve_type 0 but with only need to have 1 slot unavailable when there are
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// less admins connected.
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// --
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// Requires: reservedslots.smx
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// Default: 0
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sm_reserve_type 0
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// Specifies the number of reserved player slots. Users with the reservation
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// admin flag set will be able to join the server when there are no public slots
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// remaining. If someone does not have this flag, they will be kicked.
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// (Public slots are defined as: maxplayers - number of reserved slots)
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// --
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// Requires: reservedslots.smx
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// Default: 0
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sm_reserved_slots 0
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// Specifies whether or not reserved slots will be hidden (subtracted from max
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// slot count). Valid values are 0 (Visible) or 1 (Hidden).
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// --
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// Requires: reservedslots.smx
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// Default: 0
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sm_hide_slots 0
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// Specifies whether or not non-admins can send messages to admins using
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// say_team @<message>. Valid values are 0 (Disabled) or 1 (Enabled)
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// --
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// Requires: basechat.smx
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// Default: 1
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sm_chat_mode 1
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// Specifies whether or not "timeleft" will automatically be triggered every
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// x seconds. Valid values are 0 (Disabled) to 1800 seconds.
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// --
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// Requires: basetriggers.smx
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// Default: 0
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sm_timeleft_interval 0
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// Specifies whether or not chat triggers are broadcast to the server or just
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// the player who requested the info trigger. Valid values are 0 (Disabled) or
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// 1 (Enabled)
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// --
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// Requires: basetriggers.smx
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// Default: 0
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sm_trigger_show 0
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// Specifies whether or not to display vote progress to clients in the
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// "hint" box (near the bottom of the screen in most games).
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// Valid values are 0 (Disabled) or 1 (Enabled).
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// --
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// Default: 0
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sm_vote_progress_hintbox 0
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// Specifies whether or not to display vote progress to clients in the
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// chat area. Valid values are 0 (Disabled) or 1 (Enabled).
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// --
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// Default: 0
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sm_vote_progress_chat 0
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// Specifies whether or not to display vote progress in the server console.
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// Valid values are 0 (Disabled) or 1 (Enabled).
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// --
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// Default: 0
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sm_vote_progress_console 0
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// Specifies whether or not to display vote progress to clients in the
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// client console. Valid values are 0 (Disabled) or 1 (Enabled).
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// --
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// Default: 0
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sm_vote_progress_client_console 0
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@ -1,4 +1,4 @@
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FROM cm2network/steamcmd:root AS build
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FROM cm2network/steamcmd AS build
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LABEL maintainer="ntr@megastructure.games"
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EXPOSE 27015/tcp \
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@ -7,7 +7,16 @@ EXPOSE 27015/tcp \
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USER root
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RUN apt-get update
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RUN apt-get install -y wget
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RUN apt-get install -y \
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wget \
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ca-certificates \
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zlib1g \
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lib32gcc-s1 \
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libncurses5 \
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libbz2-1.0 \
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libtinfo5 \
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libcurl3-gnutls \
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rcon
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ENV CSSDS="/home/steam/cssds"
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ENV TF2DS="/home/steam/tf2ds"
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@ -28,6 +28,8 @@ sv_lan 0
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// Collect CPU usage stats
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sv_stats 1
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sv_lan 1
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// Execute Banned Users //
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20
cssds/etc/filter.py
Executable file
20
cssds/etc/filter.py
Executable file
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n = [1, 0, 0, 5, 10]
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# can't do this like in js, rust, c#...
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# loooong = o
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# .filter()
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# .map(o => 'l' + 'o' * o + 'ng')
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# .collect() # maybe
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# or this
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# ['l' + 'o' * o + 'ng' for o in filter(n)]
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# must be
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loooong = ['l' + 'o' * o + 'ng' for o in filter(None, n)]
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# loooong = ['l' + 'o' * o if o else "???" + 'ng' for o in n]
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print(loooong)
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if cats := len(loooong):
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print(f"got {cats} long cats")
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34
cssds/etc/run.sh
Normal file → Executable file
34
cssds/etc/run.sh
Normal file → Executable file
@ -2,6 +2,8 @@
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set -uxe
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SERVER_SECURITY_FLAG=""
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update_cssds() {
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cd $STEAMCMD
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./steamcmd.sh +runscript "$HOME/etc/update_cssds.txt"
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@ -54,7 +56,7 @@ symlink_binaries() {
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for file in *_srv.so; do
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echo "Symlinking \"$file\" to \"${file/_srv/}"
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ln -s "$file" "${file/_srv/}"
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ln -nfs "$file" "${file/_srv/}"
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done
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}
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@ -72,20 +74,40 @@ steamclient_binary() {
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}
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run_cssds() {
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if [ "$SRCDS_SECURED" -eq 0 ]; then
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SERVER_SECURITY_FLAG="-insecure";
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fi
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echo "ready to run"
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cd "$CSSDS"
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./srcds_run_64 -game cstrike +map de_dust2 -debug
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# ./srcds_run -game cstrike +map de_dust2 -debug
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# +sv_setsteamaccount "${SRCDS_TOKEN}" \
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# +tv_port "${SRCDS_TV_PORT}" \
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# +clientport "${SRCDS_CLIENT_PORT}" \
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# +rcon_password "${SRCDS_RCONPW}" \
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# +sv_password "${SRCDS_PW}" \
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# +sv_region "${SRCDS_REGION}" \
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# +fps_max "${SRCDS_FPSMAX}" \
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${SERVER_SECURITY_FLAG}
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./srcds_run_64 -game cstrike \
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-tickrate "${SRCDS_TICKRATE}" \
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-port "${SRCDS_PORT}" \
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+maxplayers "${SRCDS_MAXPLAYERS}" \
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+map "${SRCDS_STARTMAP}" \
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-ip "${SRCDS_IP}" \
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-sv_lan 1
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}
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main() {
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update_cssds
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update_tf2ds
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# update_cssds
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# update_tf2ds
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copy_64bit
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symlink_binaries
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steamclient_binary
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install_metamod
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install_sourcemod
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# install_metamod
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# install_sourcemod
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run_cssds
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}
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@ -9,7 +9,11 @@ services:
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env_file:
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- .env
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# command: sleep 5000000
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command: sleep 5000000
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ports:
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- "27015:27015"
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- "27020:27020"
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volumes:
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- ./cssds/etc:/home/steam/etc
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