195 lines
3.9 KiB
INI
195 lines
3.9 KiB
INI
// General Settings //
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// Hostname for server.
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hostname "New "css" Server"
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// Overrides the max players reported to prospective clients
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sv_visiblemaxplayers 24
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// Maximum number of rounds to play before server changes maps
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mp_maxrounds 5
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// Set to lock per-frame time elapse
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host_framerate 0
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// Set the pause state of the server
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setpause 0
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// Control where the client gets content from
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// 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only
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sv_pure 0
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// Is the server pausable
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sv_pausable 0
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// Type of server 0=internet 1=lan
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sv_lan 0
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// Collect CPU usage stats
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sv_stats 1
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// Execute Banned Users //
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exec banned_user.cfg
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exec banned_ip.cfg
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writeid
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writeip
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// Contact & Region //
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// Contact email for server sysop
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sv_contact test@example.com
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// The region of the world to report this server in.
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// -1 is the world, 0 is USA east coast, 1 is USA west coast
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// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
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sv_region -1
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// Rcon Settings //
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// Password for rcon authentication (Remote CONtrol)
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rcon_password changeme
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// Number of minutes to ban users who fail rcon authentication
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sv_rcon_banpenalty 1440
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// Max number of times a user can fail rcon authentication before being banned
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sv_rcon_maxfailures 5
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// Log Settings //
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// Enables logging to file, console, and udp < on | off >.
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log on
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// Log server information to only one file.
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sv_log_onefile 0
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// Log server information in the log file.
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sv_logfile 1
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// Log server bans in the server logs.
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sv_logbans 1
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// Echo log information to the console.
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sv_logecho 1
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// Rate Settings //
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// Frame rate limiter
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fps_max 600
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// Min bandwidth rate allowed on server, 0 == unlimited
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sv_minrate 0
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// Max bandwidth rate allowed on server, 0 == unlimited
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sv_maxrate 20000
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// Minimum updates per second that the server will allow
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sv_minupdaterate 66
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// Maximum updates per second that the server will allow
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sv_maxupdaterate 66
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// Download Settings //
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// Allow clients to upload customizations files
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sv_allowupload 1
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// Allow clients to download files
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sv_allowdownload 1
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// Maximum allowed file size for uploading in MB
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net_maxfilesize 15
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// Team Balancing //
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// Enable team balancing
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mp_autoteambalance 1
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// Time after the teams become unbalanced to attempt to switch players.
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mp_autoteambalance_delay 60
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// Time after the teams become unbalanced to print a balance warning
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mp_autoteambalance_warning_delay 30
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// Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
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mp_teams_unbalance_limit 1
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// Round and Game Times //
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// Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers!
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mp_enableroundwaittime 1
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// Time after round win until round restarts
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mp_bonusroundtime 8
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// If non-zero, the current round will restart in the specified number of seconds
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mp_restartround 0
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// Enable sudden death
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mp_stalemate_enable 1
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// Timelimit (in seconds) of the stalemate round.
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mp_stalemate_timelimit 300
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// Game time per map in minutes
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mp_timelimit 35
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// Client CVars //
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// Restricts spectator modes for dead players
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mp_forcecamera 0
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// Toggles whether the server allows spectator mode or not
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mp_allowspectators 1
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// Toggles footstep sounds
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mp_footsteps 1
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// Toggles game cheats
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sv_cheats 0
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// After this many seconds without a message from a client, the client is dropped
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sv_timeout 900
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// Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time?
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mp_idlemaxtime 15
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// Deals with idle players 1=send to spectator 2=kick
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mp_idledealmethod 2
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// Time (seconds) between decal sprays
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decalfrequency 30
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// Communications //
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// enable voice communications
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sv_voiceenable 1
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// Players can hear all other players, no team restrictions 0=off 1=on
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sv_alltalk 0
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// Amount of time players can chat after the game is over
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mp_chattime 10
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// Enable party mode
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tf_birthday 0 |