surf_megastructure/README.md
Nathan Rashleigh f08be1d72c vibe
2026-02-08 22:44:17 +11:00

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# megastructure.surf
A Docker-based Counter-Strike: Source surf server with Shavit BHopTimer and community physics fix plugins.
## Overview
This repository contains a complete CSS surf server setup using Docker containers. The setup includes:
- **CSS Dedicated Server (CSSDS)** - Running on 64-bit binaries for improved performance
- **Shavit BHopTimer** - Actively maintained timer system (v4.0.1) with MySQL support
- **MariaDB** - Database backend for timer records and player data
- **MetaMod:Source** - Plugin loader framework
- **SourceMod** - Server administration and plugin platform
- **Community Physics Plugins** - Essential surf/bhop fixes and enhancements
## Architecture
### Docker Services
#### `cssds` (CSS Dedicated Server)
- Based on Debian Bookworm
- Runs SteamCMD to download/update CSS DS and TF2 DS (for 64-bit binaries)
- Installs MetaMod:Source and SourceMod
- Installs surf-specific plugins and timer system
- Uses 64-bit server binaries for better performance
- Port: 27015 (configurable via `SRCDS_PORT`)
#### `mariadb` (Database)
- MariaDB 10.11 for timer data persistence
- Stores player records, map times, rankings
- Port: 3306 (internal)
- Data persisted in `./sql:/var/lib/mysql`
### Key Files
```
.
├── docker-compose.yaml # Service orchestration
├── etc/
│ ├── cssds.dockerfile # CSS DS container definition
│ ├── mariadb.dockerfile # MariaDB container definition
│ ├── run.sh # Main setup and launch script
│ ├── update_cssds.txt # SteamCMD script for CSS DS
│ ├── update_tf2ds.txt # SteamCMD script for TF2 DS (64-bit libs)
│ └── cfg/
│ └── server.cfg # Server configuration
└── sql/ # MariaDB data directory (volume mount)
```
## Installed Plugins
### Timer System
**Shavit BHopTimer v4.0.1** ([GitHub](https://github.com/shavitush/bhoptimer))
- Actively maintained (last update: February 2026)
- Full surf/bhop timer with MySQL backend
- Replays, rankings, zone system, statistics
- Better SQL schema design than archived alternatives
- Config location: `addons/sourcemod/configs/shavit/`
- **Configured to use JSON zones** from [surf-zones](https://github.com/wrldspawn/surf-zones) repository
- Zones loaded from `https://wrldspawn.github.io/surf-zones/z/{map}.json`
- Includes stripper configurations and mapfixes
- Matches KSF (Kreedz Surf Federation) server behavior
- Use `!setmaxvel` in-game to configure max velocity per map
### Physics Fix Plugins
**MomSurfFix v1.1.5** ([GitHub](https://github.com/GAMMACASE/MomSurfFix))
- Fixes Source engine surf physics to match Momentum Mod behavior
- Essential for proper surf mechanics
**PushFix Definitive Edition v1.0.0** ([GitHub](https://github.com/GAMMACASE/PushFixDE))
- Fixes player collision and push mechanics
- Prevents physics exploits
**EventQueue Fix v1.3.2** ([GitHub](https://github.com/hermansimensen/eventqueue-fix))
- Fixes map entity timing issues
- Ensures triggers and outputs work correctly
**RNGFix v1.1.3** ([GitHub](https://github.com/jason-e/rngfix))
- Fixes Source engine RNG determinism issues
- Ensures consistent physics behavior
### Base Plugins
SourceMod includes built-in plugins for server administration:
- Admin Menu, Basic Commands, Player Commands
- Rock The Vote, Map Nominations, MapChooser
- Reserved Slots, Basic Bans
- And more (see `etc/run.sh` comments for full list)
## Setup & Usage
### Prerequisites
- Docker
- Docker Compose
- ~10GB disk space for server files
### Environment Variables
Configure in `docker-compose.yaml`:
```yaml
METAMOD_VERSION: "1.11" # MetaMod:Source version
SOURCEMOD_VERSION: "1.11" # SourceMod version
SRCDS_PORT: 27015 # Server port
SRCDS_MAXPLAYERS: 32 # Max player slots
SRCDS_STARTMAP: "surf_ski_2" # Starting map
```
### Building & Running
```bash
# Build the containers
docker-compose build
# Start the services
docker-compose up -d
# View logs
docker-compose logs -f cssds
# Stop the services
docker-compose down
```
### First-Time Database Configuration
After the first build, configure Shavit to use MariaDB:
1. Edit `addons/sourcemod/configs/databases.cfg`:
```
"Databases"
{
"shavit"
{
"driver" "mysql"
"host" "mariadb"
"database" "shavit"
"user" "root"
"pass" "your_password"
}
}
```
2. Shavit will automatically create tables on first connection
### JSON Zones Configuration
The server is **automatically configured** to use JSON zones instead of SQL-based zones. This provides several advantages:
**Automatic Setup:**
- Zones are loaded from the community-maintained [surf-zones](https://github.com/wrldspawn/surf-zones) repository
- Includes 400+ maps with pre-configured zones, stripper configs, and mapfixes
- No manual zone creation needed for supported maps
- Automatically downloads: `https://wrldspawn.github.io/surf-zones/z/{map}.json`
**Configuration Files Created:**
- `cfg/sourcemod/plugin.shavit-zones.cfg` - Disables SQL zones (`shavit_zones_usesql "0"`)
- `cfg/sourcemod/plugin.shavit-zones-json.cfg` - Sets JSON URL
- `addons/stripper/` - Map entity fixes and modifications
- `addons/sourcemod/configs/shavit-mapfixes.cfg` - Map-specific settings
- `addons/sourcemod/configs/shavit-styles.cfg` - KSF-style configurations
**Benefits:**
- ✅ No manual zone editing required for popular maps
- ✅ Community-maintained and regularly updated
- ✅ Includes map fixes for common issues
- ✅ Matches KSF server behavior and standards
- ✅ Faster deployment (no SQL import needed)
**Important Note:** The `sv_maxvelocity` settings in mapfixes won't auto-apply. After loading a map, use the in-game command:
```
!setmaxvel <value>
```
For most surf maps, use `!setmaxvel 3500`. Some maps may require different values (check surf-zones repo for specific maps).
### Server Configuration
Edit `etc/cfg/server.cfg` for server settings:
- Hostname, rcon password
- Game settings (gravity, air accelerate, etc.)
- SourceMod configurations
## Development Notes
### Plugin Installation Pattern
All plugins follow an idempotent installation pattern in `etc/run.sh`:
```bash
if [ ! -f "$CSTRIKE/addons/sourcemod/plugins/plugin.smx" ]; then
wget "https://github.com/author/repo/releases/download/version/plugin.zip"
unzip "plugin.zip"
rm "plugin.zip"
echo "Installed Plugin vX.Y.Z"
fi
```
This allows safe re-runs without reinstalling existing plugins.
### Version Strategy
**Fixed versions are used** (not dynamic `latest` detection) for:
- **Stability** - Known working versions prevent unexpected breaks
- **Reproducibility** - Docker builds are deterministic
- **No API dependencies** - Avoids GitHub API rate limits
- **Easy rollback** - Can revert to specific versions if issues arise
### 64-bit Binary Support
The server uses 64-bit binaries for improved performance:
1. TF2 DS is downloaded for its 64-bit libraries
2. `libsteam_api.so` and `srcds_linux64` are copied from TF2 to CSS
3. `_srv.so` binaries are symlinked to regular `.so` names
4. `steamclient.so` is located and symlinked to expected paths
### Run Script Flow
The `etc/run.sh` script executes in this order:
1. **update_cssds()** - Download/update CSS DS via SteamCMD
2. **update_tf2ds()** - Download/update TF2 DS for 64-bit binaries
3. **copy_64bit()** - Copy 64-bit libraries from TF2 to CSS
4. **symlink_binaries()** - Create symlinks for server binaries
5. **steamclient_binary()** - Locate and symlink steamclient.so
6. **install_metamod()** - Install MetaMod:Source if missing
7. **install_sourcemod()** - Install SourceMod if missing
8. **install_surf()** - Install timer and physics plugins
9. **configure_shavit_zones()** - Download and configure JSON zones, stripper configs, and mapfixes
10. **cfg()** - Copy server configuration
11. **run_cssds()** - Launch the dedicated server
## Verification
### Check Installed Plugins
```bash
docker exec -it surf_megastructure-cssds-1 \
ls -la /home/steam/cssds/cstrike/addons/sourcemod/plugins/*.smx
```
### Check Shavit Configuration
```bash
docker exec -it surf_megastructure-cssds-1 \
ls -la /home/steam/cssds/cstrike/addons/sourcemod/configs/shavit/
```
### Check JSON Zones Configuration
```bash
# Check zone configuration files
docker exec -it surf_megastructure-cssds-1 \
cat /home/steam/cssds/cstrike/cfg/sourcemod/plugin.shavit-zones.cfg
# Check JSON URL configuration
docker exec -it surf_megastructure-cssds-1 \
cat /home/steam/cssds/cstrike/cfg/sourcemod/plugin.shavit-zones-json.cfg
# Check stripper configs installed
docker exec -it surf_megastructure-cssds-1 \
ls -la /home/steam/cssds/cstrike/addons/stripper/
# Check mapfixes
docker exec -it surf_megastructure-cssds-1 \
cat /home/steam/cssds/cstrike/addons/sourcemod/configs/shavit-mapfixes.cfg
```
### In-Game Verification
Connect to the server and run:
```
sm plugins list
```
You should see:
- Shavit BHopTimer (multiple modules)
- momsurffix2
- pushfix_de
- eventqueuefix
- rngfix
- Standard SourceMod plugins
## Troubleshooting
### Plugins Not Loading
1. Check MetaMod is loaded: `meta list`
2. Check SourceMod is loaded: `sm version`
3. Check plugin errors: `sm plugins list` and look for "Failed" or "Error"
4. Check logs: `addons/sourcemod/logs/`
### Database Connection Issues
1. Verify MariaDB container is running: `docker ps`
2. Check database credentials in `databases.cfg`
3. Check Shavit logs: `addons/sourcemod/logs/shavit/`
4. Test connection: `sm_sql_query shavit "SELECT 1"`
### Zones Not Loading / Map Has No Zones
**Symptoms:** Map loads but no start/end zones, timer doesn't work
**Solutions:**
1. **Check if map is in surf-zones repository:**
- Visit: https://github.com/wrldspawn/surf-zones/tree/main/z
- Search for your map name (e.g., `surf_ski_2.json`)
- Not all maps have pre-made zones
2. **Verify JSON zones are enabled:**
```
// In console
sm_cvar shavit_zones_usesql
// Should show: "shavit_zones_usesql" = "0"
```
3. **Check zone loading errors:**
- Check `addons/sourcemod/logs/shavit/`
- Look for HTTP errors or JSON parsing failures
4. **Create zones manually (if map not in repo):**
```
// In-game
!zones // Open zone editor
!start // Create start zone
!end // Create end zone
```
- Zones created in-game are saved to the database (not JSON)
5. **Network connectivity:**
- Verify container can reach GitHub: `docker exec -it surf_megastructure-cssds-1 curl -I https://wrldspawn.github.io/`
- Check firewall/proxy settings
**Note:** If a map doesn't exist in the surf-zones repository, you'll need to create zones manually using the in-game zone editor (`!zones`). These will be saved to your MariaDB database.
### Server Won't Start
1. Check logs: `docker-compose logs cssds`
2. Verify port 27015 is available
3. Check disk space for server files
4. Verify SteamCMD downloaded files successfully
## Future Enhancements
### Potential Additions
- **FastDL** - Fast map download server (HTTP/Web server for map downloads)
- **SourceBans** - Web-based ban management system
- **Map rotation** - Automated map cycling configuration
- **GOTV** - Source TV for spectating/recording matches
- **Workshop maps** - Steam Workshop integration for map downloads
- **Backup system** - Automated database and config backups
### Maintenance
- Update plugin versions periodically
- Monitor Shavit GitHub for new releases
- Check for MetaMod/SourceMod updates
- Review server logs for errors or exploits
## Credits
- **Shavit BHopTimer** - [shavitush](https://github.com/shavitush/bhoptimer)
- **MomSurfFix** - [GAMMACASE](https://github.com/GAMMACASE/MomSurfFix)
- **PushFix DE** - [GAMMACASE](https://github.com/GAMMACASE/PushFixDE)
- **EventQueue Fix** - [hermansimensen](https://github.com/hermansimensen/eventqueue-fix)
- **RNGFix** - [jason-e](https://github.com/jason-e/rngfix)
- **MetaMod:Source** - [AlliedModders](https://www.metamodsource.net/)
- **SourceMod** - [AlliedModders](https://www.sourcemod.net/)
## License
This setup configuration is provided as-is. Individual components (Shavit, SourceMod, etc.) retain their original licenses.