485 B
485 B
FIXME
last round of animations skipped cause no skill phase to add new vec ko constructs are still casting
check for ko in cast_modifier
tick skips for triage etc game ready not auto starting resolve phase healing action remove immunity banish immunity
aoe event cooldown events leak skills hit event reqs moving eventconstruct into specific events
purify conditional healing
counter / absorb post resolve etc
cooldown checking -> go through round and find all casters