37 lines
860 B
Markdown
37 lines
860 B
Markdown
|
|
# Stat Multipliers #
|
|
|
|
### Defenses ###
|
|
|
|
Rare `Increased Stamina`
|
|
|
|
Common `Increased Evasion rating`
|
|
Common `Increased Spell Shield rating`
|
|
Common `Increased Armour rating`
|
|
|
|
Rare `Reduced hp loss penalty to evade chance`
|
|
Rare `Increased base evasion chance per X evasion rating`
|
|
Rare `Increased % mitigation from armour`
|
|
Rare `Increased % mitigation from spell shield`
|
|
|
|
|
|
### Spell Damage && Spell Healing ###
|
|
Rare `Increased Spell Power`
|
|
|
|
### Damage Only ###
|
|
|
|
Uncommon `Increased Spell Damage`
|
|
Uncommon `Increased Physical Damage`
|
|
|
|
### Healing ###
|
|
Uncommon `Increased Healing` Multiplier to spell damage roll
|
|
|
|
# Nature - Technology - Nonviolence - Destruction - Purity - Chaos #
|
|
|
|
- Increased power
|
|
- Increased speed
|
|
- Increased stat
|
|
- ??? Related Notables
|
|
|
|
# ??? Cryps need to have a minimum of X of the cryp stat to learn a skill #
|