44 lines
1.2 KiB
Markdown
44 lines
1.2 KiB
Markdown
# Change Log
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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](http://semver.org/).
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## [Unreleased]
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### Added
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New skill `Chaos`
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- 50% base red & blue with an additional rng 20% blue & red
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- Combo'd with Attack + Red + Blue
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New skill `Slay`
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- 70% base red, heals (green damage) for equivalent dmg dealt
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- Combo'd with Attack + Red + Green
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New effect `Wither`
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- Reduces green damage taken by 50%
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### Fixed
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- Siphon deals damage before applying heal
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- Changed tests to incorporate skill damage multipliers
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### Changed
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- Changed Decay, Siphon and Purify vbox items
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`Decay`
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- 1 blue + 1 green + debuff
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- now also applies new debuff `Wither`
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- Cooldown increased 0T -> 1T
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`Siphon`
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- 1 blue + 1 green + attack
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- Cooldown reduced 1T -> 0T
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`Purify` 1 blue + 1 green + block
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- Changed skill damage multipliers
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`Blast` 100% -> 130%
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`CorruptionTick` 100% -> 80%
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`Decay` 50% -> 25%
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`Heal` 100% -> 120%
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`SiphonTick` 100% -> 30%
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`StrangleTick` 100% -> 30%
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`Strike` 100% -> 110%
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`TriageTick` 100% -> 65%
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## [0.0.1] - 2019-05-02
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