1.2 KiB
1.2 KiB
Change Log
All notable changes to this project will be documented in this file. This project adheres to Semantic Versioning.
[Unreleased]
Added
New skill `Chaos`
- 50% base red & blue with an additional rng 20% blue & red
- Combo'd with Attack + Red + Blue
New skill `Slay`
- 70% base red, heals (green damage) for equivalent dmg dealt
- Combo'd with Attack + Red + Green
New effect `Wither`
- Reduces green damage taken by 50%
Fixed
- Siphon deals damage before applying heal
- Changed tests to incorporate skill damage multipliers
Changed
-
Changed Decay, Siphon and Purify vbox items
Decay- 1 blue + 1 green + debuff - now also applies new debuffWither- Cooldown increased 0T -> 1TSiphon- 1 blue + 1 green + attack - Cooldown reduced 1T -> 0TPurify1 blue + 1 green + block -
Changed skill damage multipliers
Blast100% -> 130%CorruptionTick100% -> 80%Decay50% -> 25%Heal100% -> 120%SiphonTick100% -> 30%StrangleTick100% -> 30%Strike100% -> 110%TriageTick100% -> 65%