mnml/CHANGELOG.md
2019-05-02 14:34:03 +10:00

1.2 KiB

Change Log

All notable changes to this project will be documented in this file. This project adheres to Semantic Versioning.

[Unreleased]

Added

New skill `Chaos` 
    - 50% base red & blue with an additional rng 20% blue & red
    - Combo'd with Attack + Red + Blue

New skill `Slay` 
    - 70% base red, heals (green damage) for equivalent dmg dealt
    - Combo'd with Attack + Red + Green

New effect `Wither` 
    - Reduces green damage taken by 50%

Fixed

  • Siphon deals damage before applying heal
  • Changed tests to incorporate skill damage multipliers

Changed

  • Changed Decay, Siphon and Purify vbox items Decay - 1 blue + 1 green + debuff - now also applies new debuff Wither - Cooldown increased 0T -> 1T Siphon - 1 blue + 1 green + attack - Cooldown reduced 1T -> 0T Purify 1 blue + 1 green + block

  • Changed skill damage multipliers Blast 100% -> 130% CorruptionTick 100% -> 80% Decay 50% -> 25% Heal 100% -> 120% SiphonTick 100% -> 30% StrangleTick 100% -> 30% Strike 100% -> 110% TriageTick 100% -> 65%

[0.0.1] - 2019-05-02