308 lines
9.6 KiB
Markdown
308 lines
9.6 KiB
Markdown
## [1.10.1] - 2019-12-04
|
|
### Changed
|
|
- Reduced the number of items to create + and ++ versions from 3 to 2 (need 4 items total to make a ++)
|
|
- Reduced the power of ++ skills to be closer to the power of previous + versions
|
|
- Tweaked all values of power specs to reduce their power bonuses
|
|
|
|
## [1.10.0] - 2019-11-29
|
|
### Changed
|
|
- Reworked the vbox layout
|
|
- Floating combat text and faster animations
|
|
- Mobile UI fixes
|
|
|
|
## [1.9.1] - 2019-11-21
|
|
### Fixed
|
|
- Fixed Item+ Purchasing Bug
|
|
|
|
## [1.9.0] - 2019-11-21
|
|
### Changed
|
|
- VBOX
|
|
- You can now buy and combine from the VBOX and your inventory at the same time.
|
|
- Performance
|
|
- Websocket messages are now compressed in transit.
|
|
|
|
### Added
|
|
- Concede Round
|
|
- You can now concede game rounds, coward.
|
|
|
|
## [1.8.5] - 2019-11-16
|
|
### Fixed
|
|
- Multiple ko event bug
|
|
|
|
## [1.8.4] - 2019-11-14
|
|
### Fixed
|
|
- Bug with tutorial introduced in last patch
|
|
|
|
## [1.8.3] - 2019-11-13
|
|
### Added
|
|
- Preview combos by hovering over recipes
|
|
- Condensed recipe display
|
|
|
|
### Fixed
|
|
- Construct display on info / demo page
|
|
- Case where a skill could send multiple ko events to target
|
|
- Resizing of vbox when you buy / create certain items
|
|
|
|
### Changed
|
|
- Automatically shows a preview of combo item when you have 3 items selected for combining
|
|
- Only highlight the first available item slot when equipping
|
|
- Amplify no longer increase GreenPower
|
|
- Purify
|
|
- Now removes all effects on target
|
|
- Applies "Pure" increasing healing taken
|
|
- Purge
|
|
- Now removes all effects on target
|
|
|
|
|
|
## [1.8.2] - 2019-11-10
|
|
### Fixed
|
|
- Duplicate button issue in reshape tab
|
|
|
|
## [1.8.1] - 2019-11-09
|
|
|
|
### Fixed
|
|
- An issue where skills would not be put on cooldown after being used.
|
|
|
|
### Changed
|
|
- Game phase
|
|
- Background for text overlapping with avatars in game phase (mobile)
|
|
- Fixed issue where effect text would show when not highlighted
|
|
- Avatar size doesn't decrease as effects are applied (now overlap)
|
|
- Added back KO! event when a construct is knocked out
|
|
|
|
- Invert
|
|
- Now reverses recharge into damage
|
|
|
|
- Link
|
|
- Reworked completely
|
|
- Now stuns target for 1T with 1T CD
|
|
- Deals 20/45/70% blue power multiplied by number of effects on target as blue damage
|
|
- Applies stun before effect multiplier calculation
|
|
|
|
- Restrict
|
|
- Changed cooldown from 2T -> 1T
|
|
- Duration now 2T at all levels
|
|
|
|
- Ruin
|
|
- Cooldown now 2T at all levels (down from 3T)
|
|
- Now deals damage to each target (40/70/100)%
|
|
|
|
- Silence
|
|
- Changed cooldown from 2T -> 1T
|
|
- Duration now 2T at all levels
|
|
|
|
|
|
## [1.8.0] - 2019-11-06
|
|
### Added
|
|
- Drag and drop for vbox interactions can be used instead of single click / double click
|
|
|
|
- Base white items and be directly equipped from vbox rather than going through the inventory
|
|
- Useful if you want to equip an item without further combining with colours
|
|
|
|
- You can swap skills and specs between constructs without using the inventory
|
|
|
|
### Changed
|
|
|
|
- Construct life changed
|
|
- You now start with 800 green life (down from 950)
|
|
- You now start with 125 red life and blue life (up from 0)
|
|
|
|
- Game phase layout
|
|
- Enemy team effects appear under your construct instead of next to it
|
|
- Game phase constructs line up symmetrically now
|
|
|
|
- Mobile
|
|
- Tutorial is disabled for mobile view
|
|
- Landscape is now default view
|
|
- Vbox phase everything is now in one view
|
|
- Game constructs and animations are much larger in mobile view
|
|
|
|
- Amplify
|
|
- Now increases green power
|
|
|
|
- Absorb
|
|
- Reduced duration and cooldown from 2T -> 1T (Absorption duration unchanged)
|
|
- Absorption damage is now based on all damage taken (previously only green damage taken)
|
|
- Now recharges blue life based on 95 / 120 / 155 blue power
|
|
|
|
- Banish
|
|
- Reduced cooldown to 1T
|
|
|
|
- Decay
|
|
- Removed cooldown
|
|
|
|
- Haste / Hybrid
|
|
- Fixed issue when hybridblast and hastestrike wouldn't trigger from upgraded + skills
|
|
|
|
- Intercept
|
|
- Reduced duration to 1T down from 2T
|
|
- Reduced cooldown to 1T down from 2T
|
|
|
|
|
|
## [1.7.0] - 2019-10-31
|
|
### Added
|
|
- Step by step tutorial
|
|
- Will activate during the learn game for the first round
|
|
- There is a button which will exit tutorial so you can continune the normal practice mode
|
|
|
|
- Skill combo previews
|
|
- You can now preview what item combos will create!
|
|
- Click into the item in the info section table (top right) and it will be replaced with the new item
|
|
|
|
### Changed
|
|
- Vbox phase
|
|
- Made general performance improvements
|
|
- Removed the default info state (should be smoother to navigate now)
|
|
- When combining or selecting base items (skills/specs) the base item info won't be replaced with other vbox items
|
|
- Added info text for construct names and avatars
|
|
- Changed a number of info descriptions for clarity
|
|
|
|
- Game phase
|
|
- Made general performance improvements
|
|
- Now has default tutorial text for the first round (tells the player to select skills and then the targets)
|
|
|
|
- Moved the login page demo to a new info tab
|
|
- Increased the speed of demo and it now creates random combos
|
|
|
|
- Banish
|
|
- Cooldown reduced to 2T (was 3T)
|
|
|
|
- Bash
|
|
- Skill multiplier reduced from 65/95/140 -> 45/65/100
|
|
|
|
- Blast
|
|
- Damage multiplier reduced 110/145/210 -> 105/140/200
|
|
|
|
- Block
|
|
- Previously reduced red damage taken by 50%
|
|
- Now reduces red damage and blue damage taken by 65%
|
|
|
|
- Buff
|
|
- Previously increased red power and speed stat by 25%
|
|
- Now increases red power, blue power and speed stat by 30%
|
|
- Increased duration from 2T -> 3T
|
|
|
|
- Counter
|
|
- No longer applies block effect
|
|
- CounterAttack multiplier increased from 70/95/120 -> 120/160/230
|
|
- Will now animate an attack animation on counter attack
|
|
|
|
- Curse
|
|
- Now created by combining Debuff + RB was Debuff + RG
|
|
- Fixed issue where curse was only increasing blue damage taken instead of red and blue
|
|
- Fixed an issue where the animation would not display if it occured already
|
|
|
|
- Haste
|
|
- Cooldown reduced to 1T (was 2T)
|
|
- Duration increased from 2/3/4T -> 3/4/5T
|
|
- HasteStrike damage multiplier changed from 30% -> 60%
|
|
|
|
- Hybrid
|
|
- Cooldown reduced to 1T (was 3T)
|
|
- Duration increased from 2/3/4T -> 3/4/5T
|
|
- HybridBlast damage multiplier changed from 25% -> 50%
|
|
|
|
- Invert
|
|
- Now created by combining Debuff + RG was debuff + RB
|
|
|
|
- Silence
|
|
- Cooldown reduced to 2T (was 3T)
|
|
|
|
- Siphon
|
|
- Skill multiplier increased from 20/25/30 -> 25/30/40
|
|
- Reworded part of description "Construct heals self for 100% of damage dealt to target construct GreenLife."
|
|
|
|
- Slay
|
|
- Self healing is now 50% of damage dealt to green life (was 100%)
|
|
- Damage multiplier increased from (40/60/90)% -> (45/65/100)%
|
|
|
|
- Sleep
|
|
- Cooldown reduced to 2T (was 3T)
|
|
- Skill multiplier reduced from 240/300/400 -> 200/290/400
|
|
|
|
|
|
## [1.6.6] - 2019-10-27
|
|
### Added
|
|
- Offering of draws
|
|
- Neither player receives a point if they agree to a draw
|
|
- Bots automatically agree to draws
|
|
|
|
## [1.6.5] - 2019-10-25
|
|
### Fixed
|
|
- Stripe being blocked no longer causes unrecoverable error
|
|
- Automatic ready up is now throttled after abandons
|
|
- Player width styling
|
|
|
|
### Changed
|
|
- Improved wiggle animation
|
|
- Intercept is now considered defensive by bots
|
|
- Password restrictions relaxed
|
|
|
|
## [1.6.4] - 2019-10-24
|
|
### Changed
|
|
- Animations processing on client side reduced.
|
|
|
|
## [1.6.3] - 2019-10-23
|
|
### Added
|
|
- MNNI: the MNML guide
|
|
- Delivers the message of the day
|
|
|
|
### Fixed
|
|
- Fixed issue where dots / hots would not trigger when reapplied at a higher speed
|
|
- Changed layout of home page. UI elements for rerolling construct avatars moved to a separate tab.
|
|
- Added highlighting to first round of a game against the bots to guide new users
|
|
- Fixed UI issues related to scrolling
|
|
- Improved the invite link
|
|
|
|
## [1.6.2] - 2019-10-20
|
|
### Fixed
|
|
- Combiner bug where it would preview items for different combinations
|
|
- Skill descriptions are cleared when animations start
|
|
|
|
## [1.6.1] - Skipped
|
|
|
|
## [1.6.0] - 2019-10-18
|
|
### Added
|
|
- Subscriber chat!
|
|
|
|
### Changed
|
|
- Made available skill / effect information during the combat phase.
|
|
- Highlighting a skill replace the effect area with the skill description including speed multiplier.
|
|
- Highlighting an effect will replace the targetting arrow / anim skill text with effect info.
|
|
- You can now preview combinations before you create them
|
|
- After selecting the three items for a combo hover over the combine button for info
|
|
|
|
- Damage formula for Slay and Siphon reworked
|
|
- Slay now deals red damage based RedPower and GreenPower. Previously only based on RedPower.
|
|
- Siphon now deals blue damage based BluePower and GreenPower. Previously only based on BluePower.
|
|
|
|
### Fixed
|
|
- Matchmaking bug where server matches you with yourself
|
|
|
|
## [1.5.6] - 2019-10-17
|
|
We've updated the UI during the vbox / buy phase to give a better indication of valid actions.
|
|
|
|
### Changed
|
|
- Borders for skill combo's represent the base colours.
|
|
- Heal (GG) has a green border, Siphon (BG) has an alternating blue / green border etc.
|
|
- Borders are shown for items in inventory and as equipped skills during both phases.
|
|
|
|
- Improvements to making item combo's
|
|
- If you select an item in your inventory it will now highlight other items that are valid for combining.
|
|
- This includes items that can be bought and in your inventory.
|
|
|
|
- Improved the indicator for where to click for equipping and buying items where its valid.
|
|
- Now slowly flashes between black and grey, previously changed the border once.
|
|
|
|
|
|
## [1.5.5] - 2019-10-15
|
|
### Changed
|
|
* Purge
|
|
* Fixed bug where client animations would freeze when clearing a buff
|
|
* Cooldown increased to 1T
|
|
|
|
* VBOX
|
|
* You can no longer select invalid combinations.
|
|
|
|
* Controls
|
|
* Abandon button now asks for confirmation. |