ntr
|
c70c4584a6
|
MMerge branch 'core' of ssh://git.mnml.gg:40022/~/mnml into core
|
2019-12-18 17:07:32 +10:00 |
|
ntr
|
de0372e359
|
change chaos anim
|
2019-12-18 17:07:21 +10:00 |
|
Mashy
|
24b5857d86
|
sleep fix
|
2019-12-18 17:03:30 +10:00 |
|
ntr
|
0563add0cb
|
absorption anim
|
2019-12-18 16:44:49 +10:00 |
|
ntr
|
90bffcb6b7
|
reimplement animations
|
2019-12-18 16:32:29 +10:00 |
|
ntr
|
9ce98fe81f
|
chaos anim changes
|
2019-12-18 11:12:36 +10:00 |
|
Mashy
|
5a34bb9435
|
fix sustain anim
|
2019-12-11 21:10:04 +10:00 |
|
ntr
|
89e7b49304
|
move decay dmg to top
|
2019-12-11 18:51:58 +10:00 |
|
Mashy
|
168639bbbe
|
client fix
|
2019-12-11 18:14:16 +10:00 |
|
Mashy
|
79f5e7e1be
|
refactor delay matching logic
|
2019-12-11 08:25:55 +10:00 |
|
Mashy
|
279ab5795e
|
add back aoe event post merge
|
2019-12-10 23:24:18 +10:00 |
|
Mashy
|
5ea22ec4b3
|
add aoe events cleanup client anim code
|
2019-12-10 20:57:19 +10:00 |
|
Mashy
|
89fb27d858
|
fix healing event, remove brackets
|
2019-12-10 18:38:34 +10:00 |
|
Mashy
|
994d1c8fb0
|
remove animCb and animation delays
|
2019-12-09 12:00:48 +10:00 |
|
Mashy
|
d33cda012e
|
fix game construct css classes
|
2019-12-09 11:18:52 +10:00 |
|
Mashy
|
60587351b5
|
set cast / hit to full duration if theres no overlap
|
2019-12-09 10:16:03 +10:00 |
|
Mashy
|
445a641b8d
|
animText -> resolution
|
2019-12-09 08:57:32 +10:00 |
|
Mashy
|
912b2c9059
|
event structure clean up
|
2019-12-09 08:32:56 +10:00 |
|
ntr
|
255131730c
|
fix life and effects
|
2019-12-07 16:30:32 +10:00 |
|
ntr
|
64a9d8f51f
|
anims nearly back
|
2019-12-07 16:17:41 +10:00 |
|
ntr
|
e8b725c7bb
|
len
|
2019-12-07 10:17:44 +10:00 |
|
Mashy
|
22ac2b502e
|
clean up anim functions
|
2019-12-07 01:31:11 +10:00 |
|
Mashy
|
b405608510
|
set animfocus server side
|
2019-12-06 20:50:47 +10:00 |
|
Mashy
|
261ab1d48b
|
calculate direction server side
|
2019-12-06 20:24:14 +10:00 |
|
Mashy
|
a6f654fac1
|
send cast in event, split up cast and hit
|
2019-12-06 18:09:11 +10:00 |
|
Mashy
|
517b912c2e
|
add back overlap between anims and combattext
|
2019-12-06 01:47:08 +10:00 |
|
Mashy
|
b8cb296bd6
|
cleanup add aoe focusTargets
|
2019-12-06 01:28:17 +10:00 |
|
Mashy
|
9ae52b39ce
|
remove getText anim.utils fn, add ko event as test
|
2019-12-06 01:19:55 +10:00 |
|
Mashy
|
b62dc53e08
|
push new empty events vec on resolve phase start
|
2019-12-05 23:52:50 +10:00 |
|
Mashy
|
70711fd37b
|
cleanup
|
2019-12-05 23:10:26 +10:00 |
|
Mashy
|
09d95a7cf7
|
core anims
|
2019-12-05 22:52:17 +10:00 |
|
Mashy
|
e66a4233e8
|
fix targetting arrows
|
2019-12-05 18:00:09 +10:00 |
|
Mashy
|
af654cffc2
|
refactor game.construct
|
2019-12-05 17:25:54 +10:00 |
|
Mashy
|
8e90e6e0e3
|
remove tutorialGame from game.construct
|
2019-12-05 15:55:14 +10:00 |
|
Mashy
|
1b1e3d782d
|
changelog
|
2019-12-04 13:03:48 +10:00 |
|
Mashy
|
0ea1d4b05e
|
1.10.1
|
2019-12-04 13:01:54 +10:00 |
|
ntr
|
9fe9020ac9
|
skip faceoff serverside
|
2019-11-29 16:08:09 +10:00 |
|
ntr
|
39987d0c9d
|
fix esc actions
|
2019-11-29 13:49:48 +10:00 |
|
ntr
|
980f03abf6
|
v1.10.0
|
2019-11-29 13:06:01 +10:00 |
|
Mashy
|
3d34d3bbe2
|
keep item fadeout while full combo is selected
|
2019-11-29 12:55:01 +10:00 |
|
Mashy
|
798b68cff1
|
text cleanup
|
2019-11-29 09:41:09 +10:00 |
|
Mashy
|
75a1c1b3c4
|
duplicate events on same construct won't move
|
2019-11-29 00:06:42 +10:00 |
|
Mashy
|
84e3e776ca
|
fixt tutorial
|
2019-11-28 23:46:07 +10:00 |
|
Mashy
|
500584ab10
|
Merge branch 'develop' of ssh://git.mnml.gg:40022/~/mnml into develop
|
2019-11-28 17:49:10 +10:00 |
|
ntr
|
11ec807ae2
|
fix highlighting issues
|
2019-11-28 17:30:06 +10:00 |
|
Mashy
|
63028fe297
|
wip experimenting with values
|
2019-11-28 16:54:37 +10:00 |
|
ntr
|
91c82324e2
|
clean up equipping api
|
2019-11-28 16:31:37 +10:00 |
|
ntr
|
18126c1b0c
|
change names
|
2019-11-28 16:01:44 +10:00 |
|
Mashy
|
e78a502a40
|
PogU
|
2019-11-28 15:54:37 +10:00 |
|
ntr
|
24951c1442
|
costs
|
2019-11-28 15:51:42 +10:00 |
|