ntr
|
35ed1359e4
|
fix chaos centering
|
2019-12-18 17:17:21 +10:00 |
|
ntr
|
8c966653ec
|
fix sustain numbers and remove scale thing
|
2019-12-18 17:13:54 +10:00 |
|
ntr
|
711650b08c
|
fix heal duration
|
2019-12-18 17:09:32 +10:00 |
|
ntr
|
c70c4584a6
|
MMerge branch 'core' of ssh://git.mnml.gg:40022/~/mnml into core
|
2019-12-18 17:07:32 +10:00 |
|
ntr
|
de0372e359
|
change chaos anim
|
2019-12-18 17:07:21 +10:00 |
|
Mashy
|
24b5857d86
|
sleep fix
|
2019-12-18 17:03:30 +10:00 |
|
ntr
|
0563add0cb
|
absorption anim
|
2019-12-18 16:44:49 +10:00 |
|
ntr
|
90bffcb6b7
|
reimplement animations
|
2019-12-18 16:32:29 +10:00 |
|
ntr
|
9ce98fe81f
|
chaos anim changes
|
2019-12-18 11:12:36 +10:00 |
|
Mashy
|
5a34bb9435
|
fix sustain anim
|
2019-12-11 21:10:04 +10:00 |
|
ntr
|
89e7b49304
|
move decay dmg to top
|
2019-12-11 18:51:58 +10:00 |
|
Mashy
|
5ea22ec4b3
|
add aoe events cleanup client anim code
|
2019-12-10 20:57:19 +10:00 |
|
Mashy
|
89fb27d858
|
fix healing event, remove brackets
|
2019-12-10 18:38:34 +10:00 |
|
Mashy
|
994d1c8fb0
|
remove animCb and animation delays
|
2019-12-09 12:00:48 +10:00 |
|
Mashy
|
d33cda012e
|
fix game construct css classes
|
2019-12-09 11:18:52 +10:00 |
|
Mashy
|
445a641b8d
|
animText -> resolution
|
2019-12-09 08:57:32 +10:00 |
|
Mashy
|
912b2c9059
|
event structure clean up
|
2019-12-09 08:32:56 +10:00 |
|
ntr
|
255131730c
|
fix life and effects
|
2019-12-07 16:30:32 +10:00 |
|
ntr
|
64a9d8f51f
|
anims nearly back
|
2019-12-07 16:17:41 +10:00 |
|
Mashy
|
a6f654fac1
|
send cast in event, split up cast and hit
|
2019-12-06 18:09:11 +10:00 |
|
Mashy
|
9ae52b39ce
|
remove getText anim.utils fn, add ko event as test
|
2019-12-06 01:19:55 +10:00 |
|
Mashy
|
09d95a7cf7
|
core anims
|
2019-12-05 22:52:17 +10:00 |
|
Mashy
|
e66a4233e8
|
fix targetting arrows
|
2019-12-05 18:00:09 +10:00 |
|
Mashy
|
af654cffc2
|
refactor game.construct
|
2019-12-05 17:25:54 +10:00 |
|
Mashy
|
8e90e6e0e3
|
remove tutorialGame from game.construct
|
2019-12-05 15:55:14 +10:00 |
|
Mashy
|
3d34d3bbe2
|
keep item fadeout while full combo is selected
|
2019-11-29 12:55:01 +10:00 |
|
Mashy
|
84e3e776ca
|
fixt tutorial
|
2019-11-28 23:46:07 +10:00 |
|
Mashy
|
500584ab10
|
Merge branch 'develop' of ssh://git.mnml.gg:40022/~/mnml into develop
|
2019-11-28 17:49:10 +10:00 |
|
ntr
|
11ec807ae2
|
fix highlighting issues
|
2019-11-28 17:30:06 +10:00 |
|
Mashy
|
63028fe297
|
wip experimenting with values
|
2019-11-28 16:54:37 +10:00 |
|
ntr
|
18126c1b0c
|
change names
|
2019-11-28 16:01:44 +10:00 |
|
Mashy
|
e78a502a40
|
PogU
|
2019-11-28 15:54:37 +10:00 |
|
ntr
|
24951c1442
|
costs
|
2019-11-28 15:51:42 +10:00 |
|
ntr
|
4920821ec2
|
rm free and bound
|
2019-11-28 15:48:31 +10:00 |
|
Mashy
|
51edec11fd
|
fixed recharge event
|
2019-11-28 14:54:35 +10:00 |
|
Mashy
|
5e1b63108c
|
move skill into combat text
|
2019-11-28 12:01:05 +10:00 |
|
Mashy
|
d1dd2b30b6
|
combat text init
|
2019-11-27 17:00:40 +10:00 |
|
Mashy
|
d276edab14
|
return of the combo preview
|
2019-11-26 17:30:52 +10:00 |
|
Mashy
|
79f5845e48
|
comments
|
2019-11-26 13:32:23 +10:00 |
|
Mashy
|
5153ed07b0
|
add back shouldComponentUpdates =\
|
2019-11-26 13:27:50 +10:00 |
|
Mashy
|
8312b44b2b
|
change info / combos back to functional components with passed down props
|
2019-11-26 12:03:31 +10:00 |
|
Mashy
|
c10b68949c
|
should comp update for info / combos
|
2019-11-26 10:42:06 +10:00 |
|
Mashy
|
a50d10185f
|
click clear, match default refund border width
|
2019-11-25 22:18:04 +10:00 |
|
Mashy
|
f4a7ba65eb
|
unlock info size from store/stash divider
|
2019-11-25 21:46:54 +10:00 |
|
Mashy
|
4dbbb4f38d
|
mobile game styling fix
|
2019-11-25 20:11:48 +10:00 |
|
Mashy
|
490216fb01
|
refactoring FeelsAmazingMan
|
2019-11-25 16:54:51 +10:00 |
|
ntr
|
ec10d7f890
|
fix rotate size
|
2019-11-24 23:38:31 +11:00 |
|
ntr
|
8a2e8dbab1
|
that'll do
|
2019-11-24 23:34:43 +11:00 |
|
ntr
|
bbdc89ed7f
|
remove fns
|
2019-11-24 22:19:39 +11:00 |
|
ntr
|
734132974b
|
info back
|
2019-11-24 22:17:12 +11:00 |
|