1629 Commits

Author SHA1 Message Date
ntr
44089724ae disable wiggle onclick during animation 2019-12-20 17:16:48 +10:00
ntr
69c964510c always go to logrocket 2019-12-20 13:11:44 +10:00
ntr
267a4ef742 remove demo 2019-12-20 12:08:20 +10:00
ntr
883e3c551d Merge branch 'release/1.11.0' of ssh://git.mnml.gg:40022/~/mnml into release/1.11.0 2019-12-20 11:54:16 +10:00
ntr
90a1e9577a trim slay anim 2019-12-20 11:54:12 +10:00
Mashy
c9acab9def add - for effect removal, anim text clean up 2019-12-20 11:42:54 +10:00
Mashy
ecc6eebdbb only trigger wiggle on damage / ko, fixes wiggle issue also 2019-12-20 11:23:53 +10:00
Mashy
a55fd9834a animation construct ko 2019-12-19 15:35:10 +10:00
Mashy
7ff5d9585c add back effects descriptions 2019-12-19 14:03:54 +10:00
ntr
c878a2cd4e MMerge branch 'core' of ssh://git.mnml.gg:40022/~/mnml into core 2019-12-18 17:17:27 +10:00
ntr
35ed1359e4 fix chaos centering 2019-12-18 17:17:21 +10:00
Mashy
669de50fb6 Merge branch 'core' of ssh://git.mnml.gg:40022/~/mnml into core 2019-12-18 17:14:49 +10:00
Mashy
188701da96 slay siphon 2019-12-18 17:14:28 +10:00
ntr
8c966653ec fix sustain numbers and remove scale thing 2019-12-18 17:13:54 +10:00
ntr
711650b08c fix heal duration 2019-12-18 17:09:32 +10:00
ntr
c70c4584a6 MMerge branch 'core' of ssh://git.mnml.gg:40022/~/mnml into core 2019-12-18 17:07:32 +10:00
ntr
de0372e359 change chaos anim 2019-12-18 17:07:21 +10:00
Mashy
24b5857d86 sleep fix 2019-12-18 17:03:30 +10:00
ntr
0563add0cb absorption anim 2019-12-18 16:44:49 +10:00
ntr
90bffcb6b7 reimplement animations 2019-12-18 16:32:29 +10:00
ntr
9ce98fe81f chaos anim changes 2019-12-18 11:12:36 +10:00
Mashy
5a34bb9435 fix sustain anim 2019-12-11 21:10:04 +10:00
ntr
89e7b49304 move decay dmg to top 2019-12-11 18:51:58 +10:00
Mashy
168639bbbe client fix 2019-12-11 18:14:16 +10:00
Mashy
79f5e7e1be refactor delay matching logic 2019-12-11 08:25:55 +10:00
Mashy
279ab5795e add back aoe event post merge 2019-12-10 23:24:18 +10:00
Mashy
5ea22ec4b3 add aoe events cleanup client anim code 2019-12-10 20:57:19 +10:00
Mashy
89fb27d858 fix healing event, remove brackets 2019-12-10 18:38:34 +10:00
Mashy
994d1c8fb0 remove animCb and animation delays 2019-12-09 12:00:48 +10:00
Mashy
d33cda012e fix game construct css classes 2019-12-09 11:18:52 +10:00
Mashy
60587351b5 set cast / hit to full duration if theres no overlap 2019-12-09 10:16:03 +10:00
Mashy
445a641b8d animText -> resolution 2019-12-09 08:57:32 +10:00
Mashy
912b2c9059 event structure clean up 2019-12-09 08:32:56 +10:00
ntr
255131730c fix life and effects 2019-12-07 16:30:32 +10:00
ntr
64a9d8f51f anims nearly back 2019-12-07 16:17:41 +10:00
ntr
e8b725c7bb len 2019-12-07 10:17:44 +10:00
Mashy
22ac2b502e clean up anim functions 2019-12-07 01:31:11 +10:00
Mashy
b405608510 set animfocus server side 2019-12-06 20:50:47 +10:00
Mashy
261ab1d48b calculate direction server side 2019-12-06 20:24:14 +10:00
Mashy
a6f654fac1 send cast in event, split up cast and hit 2019-12-06 18:09:11 +10:00
Mashy
517b912c2e add back overlap between anims and combattext 2019-12-06 01:47:08 +10:00
Mashy
b8cb296bd6 cleanup add aoe focusTargets 2019-12-06 01:28:17 +10:00
Mashy
9ae52b39ce remove getText anim.utils fn, add ko event as test 2019-12-06 01:19:55 +10:00
Mashy
b62dc53e08 push new empty events vec on resolve phase start 2019-12-05 23:52:50 +10:00
Mashy
70711fd37b cleanup 2019-12-05 23:10:26 +10:00
Mashy
09d95a7cf7 core anims 2019-12-05 22:52:17 +10:00
Mashy
e66a4233e8 fix targetting arrows 2019-12-05 18:00:09 +10:00
Mashy
af654cffc2 refactor game.construct 2019-12-05 17:25:54 +10:00
Mashy
8e90e6e0e3 remove tutorialGame from game.construct 2019-12-05 15:55:14 +10:00
ntr
9fe9020ac9 skip faceoff serverside 2019-11-29 16:08:09 +10:00